Fri Aug 17, 2018 2:46 pm
Hey there,
Mark, I've read the whole thread for I'm into Mocha too, especially the remove module...
My 2 cents are that one cannot rely on any performance when an ofx is involved anyway, to make it short, so the best way may be to avoid rendering through/by the ofx. To manage it, copy paste track data is indeed a great way because you have the job done in the ofx UI BUT not the render itself. As Bryan added, beware of the potential drift if the start are not correctly made.
You may prefer to export a comp instead (which could be open aside), why not.
But all this put apart, what I wanted to point to is the way you achieve the remove, which is the very first step to check, because even in Mocha itself (standalone), you can make it 5 to 10 times faster if you don't render the whole clip.
See : (very) shortly, just roto the the hand when it passes and render the frame only and check the result > make a cleanplate (bottom left, "create"); then go to the next part and do the same, again and again in the clip (render just one rotoed frame and create a cleanplate).
In the end, tick "use cleanplates only" at the bottom end and then only, render.
Maybe you already did it this way, if not be aware that even in Mocha alone, it speeds up the process a lot.
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