onelight wrote:>
Custom lines, grids and rulers.
It would be great to have a tool that extended grids to allow for custom lines, grids and rulers.
+1
onelight wrote:Being able to e.g. turn on pixel rulers and drag out a custom grid line to help align things would be awesome.
+1
I'm wondering, if that could should be a node in the node graph instead of a setting in the viewers. That would enable us to have multiple ruler settings to switch between depending on the scene or camera. And in the node, you could have the usual 10 settings slots you have in each tool. And you could select in which viewer to see the node's rulers. For example ruler_node_1 is only visible in viewer 1, whereas ruler_node_2 is visible in viewer 2?
Scott Turner wrote:2. Robust Snapping and alignment tools in 2D and 3D
+1
- Snap To Ruler
- Snap to objects
- Align selected objects to the left/right/center/top/bottom of these objects
- Align selected objects to the left/right/center/top/bottom of the viewport
Scott Turner wrote:5. Direct import of ai files without conversion to svg
+1
Yes! Absolutely necessary in the world of motion graphics!
Since Fusion is now in Resolve, this would also automatically be a feature for Resolve. Illustrator files in Fusion and Resolve! That would be great!
To me, Fusion only missing these basic After Effects 2D Motion Graphics stuff.