- Posts: 276
- Joined: Wed Aug 01, 2018 10:27 am
- Location: CH
- Real Name: Richard Klingler
Fusion's 3d renderer is very basic. It has no raytracing capability at all. So no GI, no inter-object reflectivity (you can make a spherical reflection environment but it's difficult to make 3d objects reflect one another), no IBL, no SSS.
The advantage of the stripped-down feature set is that Fusion's render times are measured in seconds rather than minutes or hours. But Fusion definitely is not a replacement for a proper 3d program.