- Posts: 32
- Joined: Wed Jan 23, 2019 8:03 pm
- Real Name: Brian Dors
John Paines wrote:
But you can.... Hit cltr+pgup to load the timeline in the source viewer into the main timeline interface Mark the section you want to patch into the actual timeline. hit Ctrl+pgup again, to bring back the working timeline. Then find the insertion point and f9 or f10. Too cumbersome?
Or am I still missing it? I don't think I understand your explanation of how it's working in Avid.
Ctrl_PgUp swaps the monitors and timeline and makes no distinction between if you are on the working timeline or the one you loaded up into the source. The playhead is still red.
Furtermore this only works with timelines, it doesn't even function with clips loaded into the source.
In the most simplistic way to describe this lol
- Resolve does not allow you to only swap the timeline view of source/record.
- The current Ctrl+PgUp function only works with timelines and not clips.. while also not making a clear distinction with the play head as it remains red.
on another note.
I'm looking for this setting Walter is talking about.. but can't seem to find it.
Last edited by BrianDors on Wed Feb 06, 2019 8:56 pm, edited 1 time in total.
WIN10
GA-Z170X-UD5 TH w/ Thunderbolt 3
i7-6700K @4 (OC'ed to 4.4) water cooled
64GB RAM @2400
GTX 1080Ti - 417.35 - DirectX12
1TB 970 EVO NVMe PCIe M.2
Resolve Studio 15.2.2
GA-Z170X-UD5 TH w/ Thunderbolt 3
i7-6700K @4 (OC'ed to 4.4) water cooled
64GB RAM @2400
GTX 1080Ti - 417.35 - DirectX12
1TB 970 EVO NVMe PCIe M.2
Resolve Studio 15.2.2