I can only seem to find it other way round, although not sure why you would even want that.
The Camera Tracker in Fusion works great and in a lot more simple manner than the tracker in Blender. So: I'd really like to
1.) Track a shot in Fusion (inside Resolve Studio)
2.) Export the camera movement and data (3D position, rotation, FOV, etc)
3.) Import it to Blender and use it from there. Blender will create video material with alpha channel, so no 3D-pipeline backwards needed.
Anyone can help me on track?