- Posts: 5
- Joined: Tue Aug 13, 2019 12:44 pm
- Real Name: Janez Novak
I'm using Studio 16.
I have one full-screen image of Earth from space and another, smaller image of a capsule. I'd like to animate a number of capsules going from the Earth to the moon in succession (imagine dots moving on a map to represent traveling). Both images are png files.
I've managed to create the animation in Fusion with the following:
- I've created a background node
- Created Paint node and connected background node to it
- In the Paint node, I've added a PolylineStroke for the path that I want and loaded the capsule image
- I've keyframed "Write On" under Stroke Controls to get the "animation" going
This all works great, but the issue I'm having is that when I try to merge this with the background image of the Earth, all the capsules appear as half-transparent.
I've tried different ways of using the capsule image. In the Paint node under Brush controls, I've tried Clip first, but that didn't work. I've then created a brush and got the same result.
If I play around with Apply Mode settings (in the Paint node), it's even worse (i.e. burnt colors). The closest thing to what I want is if I use the stamp mode. The capsule is then rendered correctly, but with a black border:
I've tried various things to try and get rid of the black part, but no luck. It either gets worse or back to half-transparent (with the black part included).
I've tried creating a separate compound (and later fusion) clip just for the animation part. I've then added the main image on the timeline and the compound clip above it. When I change the Composite mode to "Add", it goes back to half-transparent again.
I've also tried saving the capsule image differently, either with black or white background and then with alpha transparency, but couldn't get none of them to work.
I'm not that experienced with Resolve yet, so I'm sure I'm missing something obvious. It can't be that hard to overlay a simple image without it being semi-transparent. Am I approaching this correctly by trying to use Paint node?
Any and all help is very appreciated, thank you!
I have one full-screen image of Earth from space and another, smaller image of a capsule. I'd like to animate a number of capsules going from the Earth to the moon in succession (imagine dots moving on a map to represent traveling). Both images are png files.
I've managed to create the animation in Fusion with the following:
- I've created a background node
- Created Paint node and connected background node to it
- In the Paint node, I've added a PolylineStroke for the path that I want and loaded the capsule image
- I've keyframed "Write On" under Stroke Controls to get the "animation" going
This all works great, but the issue I'm having is that when I try to merge this with the background image of the Earth, all the capsules appear as half-transparent.
I've tried different ways of using the capsule image. In the Paint node under Brush controls, I've tried Clip first, but that didn't work. I've then created a brush and got the same result.
If I play around with Apply Mode settings (in the Paint node), it's even worse (i.e. burnt colors). The closest thing to what I want is if I use the stamp mode. The capsule is then rendered correctly, but with a black border:
I've tried various things to try and get rid of the black part, but no luck. It either gets worse or back to half-transparent (with the black part included).
I've tried creating a separate compound (and later fusion) clip just for the animation part. I've then added the main image on the timeline and the compound clip above it. When I change the Composite mode to "Add", it goes back to half-transparent again.
I've also tried saving the capsule image differently, either with black or white background and then with alpha transparency, but couldn't get none of them to work.
I'm not that experienced with Resolve yet, so I'm sure I'm missing something obvious. It can't be that hard to overlay a simple image without it being semi-transparent. Am I approaching this correctly by trying to use Paint node?
Any and all help is very appreciated, thank you!