More bees with honey Chad!
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Jamie, the camera tracker in Fusion is fairly straightforward, basically you hit track, and then solve, and then create the camera nodes and you're done.
The difference is that if you get a crappy camera solve, you can do something about it by trying to clean up bad tracking points, refining the camera parameters, etc. while in AfterEffects unfortunately you're stuck with what you get.
If you're looking for a one-click solution you won't find it in Fusion, then again if you're trying to do camera tracking, that is a pretty advanced type of thing and you will need to ramp up on your VFX ninja skills!
There are a number of cool Fusion camera tracking tutorials on YouTube that you should check out, I think they will take some of the intimidation factor out for you.