- Posts: 424
- Joined: Tue May 21, 2019 3:05 pm
- Real Name: Roger Smith
I'm new to Fusion and have to upgrade my computer, and I'm asking for advice on what level of CPU/GPU I'll need.
The 4K videos I'm making, I use Fusion to 'draw' many dozens of static parts. Below is a sample of 4 static parts, but in my videos there will be up to 50 parts. (In the videos, of course the parts will look different).
In the 4K videos, at any given instant, perhaps one or two parts might move slightly. But for most of the video, the parts are static and not animated.
Throughout the video, which could be 10-60 minutes long, these static Fusion elements are present throughout. But the actual movement/animation of parts happens sporadically (often to illustrate an idea in the dialogue). A new 'scene' of Fusion parts would occur about every 1 minute through the hour video.
I'm new to Fusion, and my present late 2015 iMac's i5 3.2GHz CPU, 2GB GPU is totally inadequate.
My question is, is what I am doing considered a low or high load on the CPU/GPU for Fusion? Note that the Fusion illustrations, even though static for most of the time, are visible throughout the potentially a 1 hour video. Each Fusion 'scene' changes to a new one say every minute throughout the video. So there could be several new Fusion compositions coming into play every minute, with a handful of parts animated.
For the sake of calculation, there could be 180 Fusion compositions spread across a 1 hour video (since I could split the diagrams into many Fusion compositions).
For this manner of videos I'll be making, I'm not experienced enough with Fusion to know if this is regarded as low or high workload for the CPU/GPU. Do I need something like a Ryzen 9 3950X or 3900X, and RTX 2080 TI? Memory 64GB?
Does the fact that most of the objects are static mean it is a low-load for Fusion, or the fact that several Fusion compositions are being displayed, changing each minute, mean it is a high-load Fusion task?
The 4K videos I'm making, I use Fusion to 'draw' many dozens of static parts. Below is a sample of 4 static parts, but in my videos there will be up to 50 parts. (In the videos, of course the parts will look different).
- examplefusion.jpg (195.99 KiB) Viewed 1186 times
In the 4K videos, at any given instant, perhaps one or two parts might move slightly. But for most of the video, the parts are static and not animated.
Throughout the video, which could be 10-60 minutes long, these static Fusion elements are present throughout. But the actual movement/animation of parts happens sporadically (often to illustrate an idea in the dialogue). A new 'scene' of Fusion parts would occur about every 1 minute through the hour video.
I'm new to Fusion, and my present late 2015 iMac's i5 3.2GHz CPU, 2GB GPU is totally inadequate.
My question is, is what I am doing considered a low or high load on the CPU/GPU for Fusion? Note that the Fusion illustrations, even though static for most of the time, are visible throughout the potentially a 1 hour video. Each Fusion 'scene' changes to a new one say every minute throughout the video. So there could be several new Fusion compositions coming into play every minute, with a handful of parts animated.
For the sake of calculation, there could be 180 Fusion compositions spread across a 1 hour video (since I could split the diagrams into many Fusion compositions).
For this manner of videos I'll be making, I'm not experienced enough with Fusion to know if this is regarded as low or high workload for the CPU/GPU. Do I need something like a Ryzen 9 3950X or 3900X, and RTX 2080 TI? Memory 64GB?
Does the fact that most of the objects are static mean it is a low-load for Fusion, or the fact that several Fusion compositions are being displayed, changing each minute, mean it is a high-load Fusion task?