- Posts: 28
- Joined: Fri Dec 14, 2018 12:23 pm
- Real Name: Vladimir Potekhin
Unfortunatally i had to switch back to DR15. The speed with NON Fuision footage droped dramaticallly (i posted it here viewtopic.php?f=21&t=88932 )
And it's another issue. For 3d animation i use Blender 3d. I don't know why but almost everything in Blender is way out convenient, customizable, contollable and smooth. Just look as an example and pay attention how easy it is to create a new window of any size. How easy it is to work there using G (grab) or S (scale) or R (rotate) keybord buttons with left hand and move mouse with right hand. Hit G - move. Hit S - move. Hit R - move. Which means once you selected keyframes you don't need to hover the mouse over a particular place but simply press G or S or R and move your mouse in desired direction regarless where it was when you pressed G/S/R.
and here
Just as a comparison here we have a simple issue that after more than 200 views i nad no answer. It looks like it's not desinged to be ajusted. viewtopic.php?f=21&t=88696. Thoug you CAN do it in Fusion. And there IS a proper Ease In/Out in Fusion. But if you scale or translate something in Fusion you have to resize and move all your Power windows in Color page. Let alone why i should split clip and then use Fusion for basic transitions at all? WHY?
And here are my feelings. I see a tilt to Fusion by means of basic editing capabilities. Ones again, it's my experience. And i don't like it. I think it'd be more appropriate to polish (or fix?) the basic things first and than move on with extra features. At the moment i can not use DR16 because clips that played smooth without proxy mode in DR15 play twice slower at 1/4 proxy in DR16 and i always see "GPU is full" warning. And maybe it's better for Fusion. But...
But if Fusion is by means of basic editing things i'd prefer Fision separate. Or not Fusion at all. Sorry. The reason why i don't use Blender as NLE is because even though you can do it, it's not designed for that. But DR is designed for that. Or it is not?
And it's another issue. For 3d animation i use Blender 3d. I don't know why but almost everything in Blender is way out convenient, customizable, contollable and smooth. Just look as an example and pay attention how easy it is to create a new window of any size. How easy it is to work there using G (grab) or S (scale) or R (rotate) keybord buttons with left hand and move mouse with right hand. Hit G - move. Hit S - move. Hit R - move. Which means once you selected keyframes you don't need to hover the mouse over a particular place but simply press G or S or R and move your mouse in desired direction regarless where it was when you pressed G/S/R.
and here
Just as a comparison here we have a simple issue that after more than 200 views i nad no answer. It looks like it's not desinged to be ajusted. viewtopic.php?f=21&t=88696. Thoug you CAN do it in Fusion. And there IS a proper Ease In/Out in Fusion. But if you scale or translate something in Fusion you have to resize and move all your Power windows in Color page. Let alone why i should split clip and then use Fusion for basic transitions at all? WHY?
And here are my feelings. I see a tilt to Fusion by means of basic editing capabilities. Ones again, it's my experience. And i don't like it. I think it'd be more appropriate to polish (or fix?) the basic things first and than move on with extra features. At the moment i can not use DR16 because clips that played smooth without proxy mode in DR15 play twice slower at 1/4 proxy in DR16 and i always see "GPU is full" warning. And maybe it's better for Fusion. But...
But if Fusion is by means of basic editing things i'd prefer Fision separate. Or not Fusion at all. Sorry. The reason why i don't use Blender as NLE is because even though you can do it, it's not designed for that. But DR is designed for that. Or it is not?
Win10 64, Intel Core i7 7800x 3.50Gz, MSI x299 sli plus, 1 GPU NVIDIA GeForce GTX1080Ti, RAM32
Davinci Resolve 15.3.1.003 Studio
Tried 16 beta 1 - "GPU is full" all the time, switched back to 15.
2019.08.14 use both v15 and v16 Studio.
Davinci Resolve 15.3.1.003 Studio
Tried 16 beta 1 - "GPU is full" all the time, switched back to 15.
2019.08.14 use both v15 and v16 Studio.