Davinci looks (not luts)

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ricardo marty

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Davinci looks (not luts)

PostSun Oct 13, 2019 2:14 am

Thanks to this video I discovered that DaVinci has looks you can apply. It's new to ver 15 And 16

It's great. Wonder why I never new about this.




Ricardo Marty
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Marc Wielage

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Re: Davinci looks (not luts)

PostSun Oct 13, 2019 4:39 am

There are people who have packages of Resolve looks (and PowerGrades) available out there on the net, and some are very good. I would recommend the ones created by PixelTools, which I think are actually very useful. Unlike a LUT, you can take apart and customize these looks quite a bit.

https://pixeltoolspost.com/

I'm generally not a LUT guy, but PowerGrades can be extremely useful.
marc wielage, csi • VP/color & workflow • chroma | hollywood
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xunile

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Re: Davinci looks (not luts)

PostSun Oct 13, 2019 4:42 pm

ricardo marty wrote:Thanks to this video I discovered that DaVinci has looks you can apply. It's new to ver 15 And 16

It's great. Wonder why I never new about this.




Ricardo Marty


Thanks, I'm the one who made the video. I had noticed them from time to time over the last year or so, but never really noticed that anyone else ever referenced them. They are referenced in the manual.
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John Avenoso

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Re: Davinci looks (not luts)

PostWed Oct 16, 2019 10:50 pm

What's the proper way to use the "Looks"? Do you apply it to the clip before color correcting or after?
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Marc Wielage

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Re: Davinci looks (not luts)

PostThu Oct 17, 2019 9:03 am

John Avenoso wrote:What's the proper way to use the "Looks"? Do you apply it to the clip before color correcting or after?

It depends on the look!

I have PowerGrades that are "setups," intended to be done before I do anything else. I have other PowerGrades that are "fixes," which repairs occasional problems (usually as an added node or two that I drag into the node tree). And I have other PowerGrades that are actual looks that I drag to whatever part of the node tree that works. In some cases, I correct a sequence, give it a Group Grade, and the look goes into the Post-Clip Grade. That way, I start with a "normal" look, then get weird with it with the group grade.

To me, there is no right or wrong way to do it, as long as the resulting image looks correct on-screen and in the scopes. To misquote Duke Ellington, "if it looks good, it IS good."

One caveat: there are good reasons to use caution. It's possible to damage the image with a look or a LUT in one part of the signal chain, and then attempt to fix it in another. It may almost look correct, but it may be noisy or have other technical flaws that are hard to see until it's too late. Be careful with this.
marc wielage, csi • VP/color & workflow • chroma | hollywood

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