Sat Apr 10, 2021 10:13 pm
I run InputLoopThrough and got 2 frames delay with it (with the same test conditions).
Well, it looks like I have a bug in my code, it's good that now I know about it, thank you.
But is it possible to further reduce the latency, eg by GPUDirect/DirectGMA?
What is the bottleneck now - buffering on the Quad2, PCIe throughput, or anything else?