BRAW SDK decode frame read by 3rd party Parser
Posted: Sat Jul 24, 2021 12:55 pm
I`m trying to decode Braw frame using BRAW SDK, but i don't want to use BRAW SDK to parse *.braw files
so what i`m trying to do is to avoid calling IBlackmagicRaw::OpenClip
I`ve checked IBlackmagicRawManualDecoderFlow samples but they still rely on IBlackmagicRawClip
as at some point I need to get serialized IBlackmagicRawFrame.
maybe there is any documentation on Frame State structure? from what I see its copied BRAW header and extra 172 bytes with info like (width, height, decoded frame size, iso so on)
so what i`m trying to do is to avoid calling IBlackmagicRaw::OpenClip
I`ve checked IBlackmagicRawManualDecoderFlow samples but they still rely on IBlackmagicRawClip
as at some point I need to get serialized IBlackmagicRawFrame.
maybe there is any documentation on Frame State structure? from what I see its copied BRAW header and extra 172 bytes with info like (width, height, decoded frame size, iso so on)