Tue Nov 10, 2020 2:14 am
The issue is if you invert a camera, and the shutter read out isn't global, you can't sync the scanlines. So any movement will result in increased or decreased disparity.
Objects will move forward or backwards in depth simply by moving left or right in the frame. Objects that move vertically will no longer be aligned vertically, since they will occupy different pixel rows even if the frames themselves are synced.
Rolling shutter might work if you can sync the scanlines and not invert one of the cameras, but keep them with the same orientation. BMD cameras can't do that, though, because the outputs are on the sides of the camera (and I don't know if they can be perfectly synced per-scanline).
Chad Capeland
Indicated, LLC
www.floweffects.com