
- Posts: 1
- Joined: Thu Oct 03, 2024 12:19 pm
- Real Name: Willy Storm
Hello all,
I am trying to switch from Protake 4.0 to the Blackmagic Camera App 2.0 (BMA) as the go-to video app on my iPhones. I like to shoot with a Sandmarc 1.33x anamorphic lens now-and-then.
While testing with a last-generation iPhone SE in 4k, I notice that BMA has a different way to desqueeze than I was used to with Protake. Since I'm clueless as to what BMA is doing 'under the hood' I was hoping someone here can shine some light on this.
This is the 'test':
Shooting normal 4k footage in the iPhone typically renders 3840x2160 px clips. When 1.33x anamorphic desqueeze is turned on in Protake, it compresses the vertical resolution by a factor 1/1.33333 = 0,75 to render a 3840x1620 clip in 2.37 aspect ratio, preserving the horizontal resolution.
However, when 1.33x anamorphic desqueeze is turned on in BMA, it seems to stretch the horizontal resolution by a factor 5107/3840 = 1,32995 to render a 5107x2160 clip in 2.36 aspect ratio, preserving the vertical resolution.
Inspecting the file information on a Mac provides the information as depicted below. When opened in Quicktime, the inspector window shows two resolutions for the BMA desqueezed file: "3840 x 2160 (5107 x 2160)".
How would BMA create a clip that has 5107 pixels horizontally when my iPhone SE only has a sensor capable of capturing up to 4032 pixels horizontally? Is BMA using algorithms to 'invent' additional horizontal pixels when it is asked to desqueeze? What am I missing or misunderstanding?
Who has a proper workflow for using anamorphic footage out of BMA in post-production, either with or without the desqueeze option turned on?
Thanks for helping!
File info comparison:
Multiple clip resolutions:
I am trying to switch from Protake 4.0 to the Blackmagic Camera App 2.0 (BMA) as the go-to video app on my iPhones. I like to shoot with a Sandmarc 1.33x anamorphic lens now-and-then.
While testing with a last-generation iPhone SE in 4k, I notice that BMA has a different way to desqueeze than I was used to with Protake. Since I'm clueless as to what BMA is doing 'under the hood' I was hoping someone here can shine some light on this.
This is the 'test':
Shooting normal 4k footage in the iPhone typically renders 3840x2160 px clips. When 1.33x anamorphic desqueeze is turned on in Protake, it compresses the vertical resolution by a factor 1/1.33333 = 0,75 to render a 3840x1620 clip in 2.37 aspect ratio, preserving the horizontal resolution.
However, when 1.33x anamorphic desqueeze is turned on in BMA, it seems to stretch the horizontal resolution by a factor 5107/3840 = 1,32995 to render a 5107x2160 clip in 2.36 aspect ratio, preserving the vertical resolution.
Inspecting the file information on a Mac provides the information as depicted below. When opened in Quicktime, the inspector window shows two resolutions for the BMA desqueezed file: "3840 x 2160 (5107 x 2160)".
How would BMA create a clip that has 5107 pixels horizontally when my iPhone SE only has a sensor capable of capturing up to 4032 pixels horizontally? Is BMA using algorithms to 'invent' additional horizontal pixels when it is asked to desqueeze? What am I missing or misunderstanding?
Who has a proper workflow for using anamorphic footage out of BMA in post-production, either with or without the desqueeze option turned on?
Thanks for helping!
File info comparison:
- BMA desqueeze.jpg (464.88 KiB) Viewed 2167 times
Multiple clip resolutions:
- BMA desqueeze 2.jpg (102.11 KiB) Viewed 2167 times