blackmagic 4k but no dnxhd!?!?

Any pc users concerned about this?
ungovernedreason wrote:My pc is powerful enough to run anything but it just means an added work around and new learning curve...what the heck is a stopgap?
Pete Proniewicz-Brooks wrote:ungovernedreason wrote:My pc is powerful enough to run anything but it just means an added work around and new learning curve...what the heck is a stopgap?
A stopgap is something used or done temporarily until a better way can be implemented.
At the moment BM can't give DnxHD (there's a clue in the name there) in 4k as the codec doesn't support it, therefore you can either move to a RAW workflow, or a transcode workflow.
ungovernedreason wrote:Id be happy with dnxhd at the same as version one but the benifit would be the lack of rolling shutter and the larger sencer. Or black magic could stop being apple fanpeople and use a different more universal codec all together.
Pete Proniewicz-Brooks wrote:ungovernedreason wrote:Id be happy with dnxhd at the same as version one but the benifit would be the lack of rolling shutter and the larger sencer. Or black magic could stop being apple fanpeople and use a different more universal codec all together.
There is no-fanboyism at work here, that is all in your head.
THere is a universal open source codec they are using CinemaDNG. Where they can they are offering the industry standard codecs for non-raw footage ProRes and DnxHD. DnxHD isn't capable of being offered at the cameras resolution so it isn't currently scheduled as a launch codec.
There are a couple of other codecs but most require licenses to use, which cost money, which would push up the cost of the camera (as each camera would have to have a licenses fee paid on it). None really have the industry penetration of ProRes or DnxHD.