The fusion page should have all you need in both free and studio versions. Use CopyAux to extract Z-Depth and if you want to play around with DoF, there is a good macro out there to try if you like DepthDefocus:
https://www.steakunderwater.com/VFXPedi ... escriptionYou can bring in EXR files into Fusion and extract Z-Depth information as mentioned. Easiest way is to use CopyAux node It Copies aux (auxiliary) channels, like Z-depth pass, including motion vectors, into RGBA more efficiently than Channel Booleans. It is a node that takes aux channels and copies them to color channels as well as normalizing them, so its ready to be used as a grayscale image in for example red channel if you want to pass it on to tools that can use it for Depth of Field Effect.
You can find more in reference manual.
"The Copy Aux node is used to shuffle channels between visible channels and auxiliary data channels in a single 2D image. Typically, these auxiliary channels are rendered from 3D applications. Auxiliary channels supported in the Copy Aux node include background color, z-depth, texture coordinates, coverage, object ID, material ID, normals, vectors, back vectors, and world position.
The Copy Aux node is mostly a convenience node, as the copying can also be accomplished with more effort using a Channel Booleans node. Where Channel Booleans deals with individual channels, Copy Aux deals with channel groups. By default, the Copy Aux node automatically promotes the depth of its output to match the depth of the aux channel.
Copy Aux also supports static normalization ranges. The advantage of static normalization versus the dynamic normalization that Fusion’s viewers do is that colors remain constant over time. For example, if you are viewing Z or WorldPos values for a ball, you see a smooth gradient from white
to black. Now imagine that some other 3D object is introduced into the background at a certain time. Dynamic normalization turns the ball almost completely white while the background object
is now the new black. Dynamic normalization also causes flicker problems while viewing vector/ disparity channels, which can make it difficult to compare the aux channels of two frames at different times visually
Basic Node Setup
The Copy Aux node, like many 2D image-processing nodes, receives a 2D image like a Loader node or the MediaIn1 shown below. The output continues the node tree by connecting to another 2D image- processing node or a Merge node.
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