Hey
Just a word about my own little input above : I'm fully aware of the use of png in sequences too, AND I'm using 3D softwares too sometimes. Consequently I didn't want to understate the format itself, just for you to be aware...
It was just all about the % of WF which absolutely needs it in Resolve (I take the opportunity here to repeat I'd be glad too it would be available inside Resolve though).
Look, even if a project is to be sent on YT, I export a Prores and then Handbrake it to mp4 (or event send the prores
, bandwidths are made for that), this is the reason why I wrote about it this way.
In the same field, I noticed that many Resolve users including me are focused on other topics, so that this format export is not a real stake anymore : even for MP4s I don't rely on Resolve, why would I for a png sequence ? I confess I prefer Resolve to do a great job in the range it is expected to than do a lot of things in lower quality (if we have the choice).
Now specifically about transparency : this is what's at stake, yes, and this is a huge issue when it fails, (for ex. it was a mess for months when silicon macs couldn't import PR4444 with alpha) , and BTW imho, the way it's sometimes treated in Resolve is weird with some files (though it goes better, the alpha output trick in color on some yet premultiplied files was cumbersome).
This is the reason why I wrote about EXR and Prores like formats : I'm pretty sure a huge % of users are yet satisfied with transpacency outputformats at this point, which actually doesn't mean png must not be supported but rather that this is the reason why you don't see much posts as yours on this topic
even though it would be great
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