- Posts: 344
- Joined: Fri Feb 07, 2020 3:29 pm
- Real Name: James Criquette
I wasn't sure whether to append this to a thread that I started over a week ago. I decided it best just to start a new one.
I am finalizing a project that consists of three parts. Each part has its own timeline in which I was focussing the editing for that particular part. Now I'm combining all three.
When the previous memory leak (if that's what it was) happened, I was just going from one timeline to another and it sent Resolve to using over 180gb of memory (total system is 64; 40 gb is allotted for Resolve.)
I "fixed" that by closing everything down and reopening and upgrading from 18.4 to 18.6. Since that time Resolve has been using the lowest amount of memory I've ever seen it use: at most around 15gb.
Now I'm back to putting all three timelines together in one long timeline. I started with just the first one where it was. Then added the next one. It needed to render everything (and this particular timeline has a fair amount of Fusion work to it). I left it for an hour and when I came back I discovered it was stuck a short way in. I couldn't get it to play at all. I checked Activity Monitor and to my horror saw that it was like 380gb. (Luckily no smoke was coming out of the computer.)
I was able to save. Then I force closed Resolve and brought it back up and it is playing and finishing the render. Meanwhile Activity Monitor shows a very sensible 14.76 gb in used, give or take.
Any guesses what happened?
I am finalizing a project that consists of three parts. Each part has its own timeline in which I was focussing the editing for that particular part. Now I'm combining all three.
When the previous memory leak (if that's what it was) happened, I was just going from one timeline to another and it sent Resolve to using over 180gb of memory (total system is 64; 40 gb is allotted for Resolve.)
I "fixed" that by closing everything down and reopening and upgrading from 18.4 to 18.6. Since that time Resolve has been using the lowest amount of memory I've ever seen it use: at most around 15gb.
Now I'm back to putting all three timelines together in one long timeline. I started with just the first one where it was. Then added the next one. It needed to render everything (and this particular timeline has a fair amount of Fusion work to it). I left it for an hour and when I came back I discovered it was stuck a short way in. I couldn't get it to play at all. I checked Activity Monitor and to my horror saw that it was like 380gb. (Luckily no smoke was coming out of the computer.)
I was able to save. Then I force closed Resolve and brought it back up and it is playing and finishing the render. Meanwhile Activity Monitor shows a very sensible 14.76 gb in used, give or take.
Any guesses what happened?
Macbook Pro M1 Max 64gb ram
O/S Monterey 12.4
O/S Monterey 12.4