
- Posts: 5
- Joined: Wed Mar 17, 2021 2:47 am
- Real Name: Jeff Long
{
Tools = ordered() {
sNGon1 = sNGon {
ViewInfo = OperatorInfo { Pos = { -1244.69, -56.8431 } },
},
Background4 = Background {
Inputs = {
ApplyMaskInverted = Input { Value = 1, },
GlobalOut = Input { Value = 120, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input { Value = 0.831372549019608, },
EffectMask = Input {
SourceOp = "Rectangle2",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { -2195.42, -50.043 } },
},
Rectangle2 = RectangleMask {
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
Invert = Input { Value = 1, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Center = Input {
SourceOp = "Path2",
Source = "Position",
},
Width = Input {
Value = 0.006,
Expression = "Rectangle2_3.Width",
},
Height = Input {
Value = 0.15,
Expression = "Rectangle2_3.Height",
}
},
ViewInfo = OperatorInfo { Pos = { -2411.42, -50.043 } },
},
Path2 = PolyPath {
DrawMode = "InsertAndModify",
CtrlWZoom = false,
Inputs = {
Displacement = Input {
SourceOp = "Path2Displacement",
Source = "Value",
},
PolyLine = Input {
Value = Polyline {
Points = {
{ LockY = true, X = -0.005, Y = 0, RX = -0.33, RY = 0 },
{ LockY = true, X = -0.48, Y = 0, LX = 0.33, LY = 0 }
}
},
}
},
},
Path2Displacement = BezierSpline {
SplineColor = { Red = 255, Green = 0, Blue = 255 },
NameSet = true,
KeyFrames = {
[0] = { 0, RH = { 10, 0 }, Flags = { LockedY = true } },
[30] = { 1, LH = { 20, 1 }, Flags = { LockedY = true } }
}
},
sTransform1 = sTransform {
Inputs = {
YSize = Input { Expression = "XSize", },
ZRotation = Input { Value = 30, },
Input = Input {
SourceOp = "sBoolean1",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { -1087.21, 4.12535 } },
},
sRender1 = sRender {
Inputs = {
GlobalOut = Input { Value = 120, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
Depth = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Input = Input {
SourceOp = "sTransform1",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { -933.632, 4.12535 } },
},
sBoolean1 = sBoolean {
Inputs = {
Operation = Input { Value = FuID { "Subtract" }, },
Input1 = Input {
SourceOp = "sNGon1",
Source = "Output",
},
Input2 = Input {
SourceOp = "sNGon1_1",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { -1244.69, 4.12535 } },
},
Crop3 = Crop {
Inputs = {
XOffset = Input { Value = 544, },
YOffset = Input { Value = 60, },
XSize = Input { Value = 832, },
YSize = Input { Value = 960, },
KeepCentered = Input { Value = 1, },
Input = Input {
SourceOp = "sRender1",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { -785.841, 4.12535 } },
},
sNGon1_1 = sNGon {
Inputs = {
JoinStyle = Input { Value = 0, },
Width = Input {
SourceOp = "sNGon1_1Width",
Source = "Value",
},
Height = Input {
Value = 0,
Expression = "Width",
}
},
ViewInfo = OperatorInfo { Pos = { -1396.03, 4.12535 } },
},
sNGon1_1Width = BezierSpline {
SplineColor = { Red = 225, Green = 255, Blue = 0 },
CtrlWZoom = false,
KeyFrames = {
[0] = { 0, RH = { 3.33333333333333, 0.166666666666667 }, Flags = { Linear = true, Loop = true } },
[10] = { 0.5, LH = { 6.66666666666667, 0.333333333333333 }, Flags = { Linear = true, Loop = true } }
}
},
pRender1_1 = pRender {
Inputs = {
_MotionBlurWarning = Input { Disabled = true, },
GlobalOut = Input { Value = 120, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
OutputMode = Input { Disabled = true, },
KillParticlesThatLeaveTheView = Input { Value = 1, },
["MaterialID.MaterialID"] = Input { Value = 1, },
["ObjectID.ObjectID"] = Input { Value = 1, },
Input = Input {
SourceOp = "pEmitter1",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { -452.884, 4.12535 } },
},
Merge3 = Merge {
Inputs = {
Background = Input {
SourceOp = "Background4",
Source = "Output",
},
Foreground = Input {
SourceOp = "Background4_1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, }
},
ViewInfo = OperatorInfo { Pos = { -2195.42, 27.5327 } },
},
Blur1 = Blur {
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
LockXY = Input { Value = 0, },
YBlurSize = Input { Value = 15.7, },
Input = Input {
SourceOp = "Merge3",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { -1949.31, 27.5327 } },
},
pEmitter1 = pEmitter {
ID = 116,
Inputs = {
["SphereRgn.Size"] = Input { Value = 1, },
Number = Input {
SourceOp = "pEmitter1Number",
Source = "Value",
},
Lifespan = Input { Value = 10, },
Style = Input { Value = FuID { "ParticleStyleBitmap" }, },
["ParticleStyleBitmap.Animate"] = Input { Value = 1, },
["ParticleStyleBitmap.DropToolsHere"] = Input {
SourceOp = "Crop3",
Source = "Output",
},
Region = Input { Value = FuID { "RectRgn" }, },
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.Size"] = Input { Value = 0.1, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeOverLife",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BlurOverLife2D",
Source = "Value",
},
["RectRgn.Width"] = Input { Value = 0.5, },
["RectRgn.Height"] = Input { Value = 0.5, }
},
ViewInfo = OperatorInfo { Pos = { -605.926, 4.12535 } },
},
pEmitter1Number = BezierSpline {
SplineColor = { Red = 233, Green = 206, Blue = 78 },
KeyFrames = {
[0] = { 0, RH = { 0.333333333333333, 0 } },
[1] = { 0.1, LH = { 0.666666666666667, 0.1 }, RH = { 1.3333, 0.1 } },
[2] = { 0.3, LH = { 1.66666666666667, 0.3 } }
}
},
pEmitter1SizeOverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
},
pEmitter1BlurOverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 0, Green = 0, Blue = 0 },
CtrlWZoom = false,
},
Renderer3D1_1 = Renderer3D {
CustomData = {
ToolVersion = 2,
},
Inputs = {
["RendererSoftware.ShadowsEnabled"] = Input { Value = 1, },
["RendererSoftware.Channels.Nest"] = Input { Value = 1, },
["RendererSoftware.LightingEnabled"] = Input { Value = 1, },
GlobalOut = Input { Value = 120, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
Depth = Input { Value = 1, },
AutoCropDataWindow = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "Merge3D1",
Source = "Output",
},
RendererType = Input { Value = FuID { "RendererOpenGL" }, },
["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, },
["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
["RendererOpenGL.AccumulationEffects"] = Input { Value = 1, },
["RendererOpenGL.AccumQuality"] = Input { Value = 32, },
["RendererOpenGL.DoFBlur"] = Input { Value = 0.1, },
["RendererOpenGL.MaximumTextureDepth"] = Input { Value = 3, }
},
ViewInfo = OperatorInfo { Pos = { -147.091, 4.12535 } },
SubInputsData = {
RendererOpenGL = {
Version = 1
}
}
},
Merge3D1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "pRender1_1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { -308.526, 4.12535 } },
},
Camera3D1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.Z"] = Input { Value = 1.84, },
["Transform3DOp.UseTarget"] = Input { Value = 1, },
AoV = Input { Value = 19.2642683071402, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
FilmBack = Input { Value = 1, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
ApertureW = Input { Value = 0.831496062992126, },
ApertureH = Input { Value = 0.467716535433071, },
ControlVis = Input { Value = 1, },
PlaneOfFocusVis = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["MtlStdInputs.MaterialID"] = Input { Value = 2, }
},
ViewInfo = OperatorInfo { Pos = { -308.526, -64.114 } },
},
Particles = Underlay {
NameSet = true,
ViewInfo = UnderlayInfo {
Pos = { -376.508, -81.256 },
Size = { 630.835, 155.649 }
},
Colors = { TileColor = { R = 0.6, G = 0.450980392156863, B = 0.627450980392157 }, }
},
Shape = Underlay {
NameSet = true,
ViewInfo = UnderlayInfo {
Pos = { -1170.01, -76.5564 },
Size = { 624.024, 153.52 }
},
Colors = { TileColor = { R = 0.584313725490196, G = 0.294117647058824, B = 0.803921568627451 }, }
},
ImagePlane3D3_2 = ImagePlane3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = -0.389, },
["Transform3DOp.Translate.Y"] = Input { Value = -0.162, },
["Transform3DOp.Translate.Z"] = Input { Value = 0.08, },
["Transform3DOp.Scale.X"] = Input { Value = 0.441, },
["SurfacePlaneInputs.Visibility.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.Visibility.CullBackFace"] = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 5, },
MaterialInput = Input {
SourceOp = "Renderer3D1_1",
Source = "Output",
},
["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0.854901960784314, },
["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.854901960784314, },
["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0.854901960784314, },
["MtlStdInputs.Diffuse.Opacity"] = Input {
SourceOp = "ImagePlane3D3_2Opacity",
Source = "Value",
},
["MtlStdInputs.MaterialID"] = Input { Value = 4, }
},
ViewInfo = OperatorInfo { Pos = { 88.0261, 132.118 } },
},
ImagePlane3D3_2Opacity = BezierSpline {
SplineColor = { Red = 179, Green = 28, Blue = 244 },
CtrlWZoom = false,
NameSet = true,
KeyFrames = {
[0] = { 0, RH = { 11.333301874757, 0 } },
[34] = { 0, LH = { 26.4443803316642, -0.0359562570043269 }, RH = { 35.2235801307569, 0.00582286610206891 } },
[35] = { 1, LH = { 34.9232700862765, 1 }, RH = { 46.6666666666667, 1 } },
[70] = { 1, LH = { 58.3333333333333, 1 }, RH = { 72.3331, 1 } },
[77] = { 0, LH = { 74.6666666666667, 0 } }
}
},
Rectangle2_3 = RectangleMask {
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
Invert = Input { Value = 1, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Center = Input {
SourceOp = "Path2_1",
Source = "Position",
},
Width = Input { Value = 0.006, },
Height = Input { Value = 0.15, }
},
ViewInfo = OperatorInfo { Pos = { -2413.31, 109.957 } },
},
Path2_1 = PolyPath {
DrawMode = "InsertAndModify",
CtrlWZoom = false,
Inputs = {
Displacement = Input {
SourceOp = "Path2_1Displacement",
Source = "Value",
},
PolyLine = Input {
Value = Polyline {
Points = {
{ LockY = true, X = 0.485, Y = 0, RX = -0.33, RY = 0 },
{ LockY = true, X = 0.005, Y = 0, LX = 0.33, LY = 0 }
}
},
}
},
},
Path2_1Displacement = BezierSpline {
SplineColor = { Red = 255, Green = 0, Blue = 255 },
NameSet = true,
KeyFrames = {
[0] = { 1, RH = { 10, 1 }, Flags = { LockedY = true } },
[30] = { 0, LH = { 20, 0 }, Flags = { LockedY = true } }
}
},
ImagePlane3D3 = ImagePlane3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = 0.0873153, },
["Transform3DOp.Translate.Z"] = Input { Value = 0.390259284788214, },
["Transform3DOp.Scale.X"] = Input { Value = 0.59, },
["SurfacePlaneInputs.Visibility.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.Visibility.CullBackFace"] = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 5, },
MaterialInput = Input {
SourceOp = "TimeSpeed1",
Source = "Output",
},
["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0.854901960784314, },
["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.854901960784314, },
["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0.854901960784314, },
["MtlStdInputs.Diffuse.Opacity"] = Input {
SourceOp = "ImagePlane3D3Opacity",
Source = "Value",
},
["MtlStdInputs.MaterialID"] = Input { Value = 4, }
},
ViewInfo = OperatorInfo { Pos = { 341.286, 4.12535 } },
},
ImagePlane3D3Opacity = BezierSpline {
SplineColor = { Red = 179, Green = 28, Blue = 244 },
CtrlWZoom = false,
NameSet = true,
KeyFrames = {
[0] = { 1, RH = { 11.6666666666667, 1 } },
[35] = { 0, LH = { 23.3333333333333, 0 } }
}
},
Merge3D4 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "ImagePlane3D3",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "ImagePlane3D3_2",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { 341.286, 132.118 } },
},
Background4_1 = Background {
Inputs = {
EffectMask = Input {
SourceOp = "Rectangle2_3",
Source = "Mask",
},
ApplyMaskInverted = Input { Value = 1, },
GlobalOut = Input { Value = 120, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input { Value = 0.831372549019608, }
},
ViewInfo = OperatorInfo { Pos = { -2195.42, 109.957 } },
},
TimeSpeed1 = TimeSpeed {
Inputs = {
Delay = Input { Value = -8, },
InterpolateBetweenFrames = Input { Value = 0, },
SampleSpread = Input { Disabled = true, },
Input = Input {
SourceOp = "Renderer3D1_1",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { 93.576, 4.12535 } },
},
ImagePlane3D = Underlay {
NameSet = true,
ViewInfo = UnderlayInfo {
Pos = { 214.656, -21.3292 },
Size = { 425.26, 216.478 }
},
},
Merge3D3 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "Merge3D2",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1_1",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { 1028.56, 243.926 } },
},
Merge3D2 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "ImagePlane3D3_1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Merge3D4",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { 359.953, 243.926 } },
},
ImagePlane3D3_1 = ImagePlane3D {
Inputs = {
["Transform3DOp.Translate.Z"] = Input { Value = 0.28, },
["SurfacePlaneInputs.Visibility.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.Visibility.CullBackFace"] = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 5, },
MaterialInput = Input {
SourceOp = "Merge1",
Source = "Output",
},
["MtlStdInputs.Diffuse.Opacity"] = Input {
SourceOp = "ImagePlane3D3_1Opacity",
Source = "Value",
},
["MtlStdInputs.MaterialID"] = Input { Value = 4, }
},
ViewInfo = OperatorInfo { Pos = { 35.6896, 243.926 } },
},
ImagePlane3D3_1Opacity = BezierSpline {
SplineColor = { Red = 179, Green = 28, Blue = 244 },
CtrlWZoom = false,
NameSet = true,
KeyFrames = {
[85] = { 1, RH = { 86.6666666666667, 1 } },
[90] = { 0, LH = { 88.3333333333333, 0 } }
}
},
Camera3D1_1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input {
SourceOp = "Camera3D1_1XOffset",
Source = "Value",
},
["Transform3DOp.Translate.Y"] = Input {
SourceOp = "Camera3D1_1YOffset",
Source = "Value",
},
["Transform3DOp.Translate.Z"] = Input {
SourceOp = "Camera3D1_1ZOffset",
Source = "Value",
},
["Transform3DOp.UseTarget"] = Input { Value = 1, },
AoV = Input { Value = 19.2642683071402, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
FilmBack = Input { Value = 1, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
ApertureW = Input { Value = 0.831496062992126, },
ApertureH = Input { Value = 0.467716535433071, },
ControlVis = Input { Value = 1, },
PlaneOfFocusVis = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["MtlStdInputs.MaterialID"] = Input { Value = 2, }
},
ViewInfo = OperatorInfo { Pos = { 1028.56, 100.435 } },
},
Camera3D1_1XOffset = BezierSpline {
SplineColor = { Red = 250, Green = 59, Blue = 49 },
NameSet = true,
KeyFrames = {
[0] = { 0 }
}
},
Camera3D1_1YOffset = BezierSpline {
SplineColor = { Red = 252, Green = 131, Blue = 47 },
NameSet = true,
KeyFrames = {
[0] = { 0 }
}
},
Camera3D1_1ZOffset = BezierSpline {
SplineColor = { Red = 254, Green = 207, Blue = 46 },
CtrlWZoom = false,
NameSet = true,
KeyFrames = {
[0] = { 1.65, RH = { 23.3333333333333, 1.65 } },
[70] = { 3.26652949245542, LH = { 46.6666666666667, 2.76913580246914 }, RH = { 75.8930591502279, 3.39215108257138 } },
[87] = { 7.0639704, LH = { 81.2910314691583, 7.04128253617188 }, RH = { 88.04231683815, 7.06811264432347 } },
[90] = { 3.5, LH = { 89, 3.5 } }
}
},
Merge1 = Merge {
Inputs = {
Background = Input {
SourceOp = "Merge4",
Source = "Output",
},
Foreground = Input {
SourceOp = "Blur2",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, }
},
ViewInfo = OperatorInfo { Pos = { -1602.94, 254.571 } },
},
Renderer3D1_2 = Renderer3D {
CustomData = {
ToolVersion = 2,
},
Inputs = {
["RendererSoftware.ShadowsEnabled"] = Input { Value = 1, },
["RendererSoftware.Channels.Nest"] = Input { Value = 1, },
["RendererSoftware.LightingEnabled"] = Input { Value = 1, },
MotionBlur = Input { Value = 1, },
Quality = Input { Value = 6, },
GlobalOut = Input { Value = 120, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
Depth = Input { Value = 1, },
AutoCropDataWindow = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "Merge3D3",
Source = "Output",
},
RendererType = Input { Value = FuID { "RendererOpenGL" }, },
["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, },
["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
["RendererOpenGL.AccumulationEffects"] = Input { Value = 1, },
["RendererOpenGL.AccumQuality"] = Input { Value = 32, },
["RendererOpenGL.DoFBlur"] = Input { Value = 0.1, },
["RendererOpenGL.MaximumTextureDepth"] = Input { Value = 3, }
},
ViewInfo = OperatorInfo { Pos = { 1329.91, 243.926 } },
SubInputsData = {
RendererOpenGL = {
Version = 1
}
}
},
Background2 = Background {
Inputs = {
GlobalOut = Input { Value = 120, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftAlpha = Input { Value = 0, }
},
ViewInfo = OperatorInfo { Pos = { -2400.54, 254.571 } },
},
Merge4 = Merge {
Inputs = {
Blend = Input {
SourceOp = "Merge4Blend",
Source = "Value",
},
Background = Input {
SourceOp = "Background2",
Source = "Output",
},
Foreground = Input {
SourceOp = "Blur1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, }
},
ViewInfo = OperatorInfo { Pos = { -1949.31, 254.571 } },
},
Merge4Blend = BezierSpline {
SplineColor = { Red = 205, Green = 205, Blue = 205 },
CtrlWZoom = false,
NameSet = true,
KeyFrames = {
[0] = { 1, RH = { 3.33333333333333, 1 }, Flags = { Loop = true } },
[10] = { 0, LH = { 6.66666666666667, 0 }, RH = { 13.333, 0 } },
[20] = { 1, LH = { 16.6666666666667, 1 }, Flags = { Loop = true } }
}
},
Camera3D_Render3D = Underlay {
NameSet = true,
ViewInfo = UnderlayInfo {
Pos = { 1179.24, 65.2836 },
Size = { 473.353, 251.369 }
},
Colors = { TileColor = { R = 0.266666666666667, G = 0.56078431372549, B = 0.396078431372549 }, }
},
Two_little_text_limiters = Underlay {
NameSet = true,
ViewInfo = UnderlayInfo {
Pos = { -2177.28, -72.3276 },
Size = { 627.934, 402.309 }
},
},
Blur2 = Blur {
Inputs = {
ApplyMaskInverted = Input { Value = 1, },
Filter = Input { Value = FuID { "Fast Gaussian" }, },
LockXY = Input { Value = 0, },
XBlurSize = Input { Value = 6.3, },
YBlurSize = Input { Value = 2.4, },
Input = Input {
SourceOp = "MatteControl2",
Source = "Output",
},
EffectMask = Input {
SourceOp = "Rectangle2_4",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { -1604.83, 422.649 } },
},
FastNoise1 = FastNoise {
Inputs = {
GlobalOut = Input { Value = 120, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Detail = Input { Value = 3.78, },
Contrast = Input { Value = 0.48, },
Discontinuous = Input { Value = 1, },
Type = Input { Value = 1, },
Gradient = Input {
Value = Gradient {
Colors = {
[0.303482587064677] = { 0, 0, 0, 1 },
[1] = { 0.486274509803922, 0.486274509803922, 0.486274509803922, 1 }
}
},
},
EffectMask = Input {
SourceOp = "Plasma1",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { 187.949, 428.978 } },
},
Plasma1 = Plasma {
Inputs = {
GlobalOut = Input { Value = 120, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }
},
ViewInfo = OperatorInfo { Pos = { 48.4133, 428.978 } },
},
Rectangle2_4 = RectangleMask {
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
SoftEdge = Input { Value = 0.1, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Width = Input {
SourceOp = "Rectangle2_4Width",
Source = "Value",
},
Height = Input { Value = 1, }
},
ViewInfo = OperatorInfo { Pos = { -1943.94, 422.649 } },
},
Rectangle2_4Width = BezierSpline {
SplineColor = { Red = 225, Green = 255, Blue = 0 },
CtrlWZoom = false,
NameSet = true,
KeyFrames = {
[0] = { 0, RH = { 10, 0 } },
[30] = { 0.847, LH = { 20, 0.847 } }
}
},
Merge8 = Merge {
Inputs = {
Background = Input {
SourceOp = "Transform1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Renderer3D1_2",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, }
},
ViewInfo = OperatorInfo { Pos = { 1329.91, 481.261 } },
},
Transform1 = Transform {
Inputs = {
MotionBlur = Input { Value = 1, },
Quality = Input { Value = 6, },
ShutterAngle = Input { Value = 360, },
Size = Input {
SourceOp = "Transform1Size",
Source = "Value",
},
Edges = Input { Value = 3, },
Input = Input {
SourceOp = "Merge6",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { 611.02, 481.261 } },
},
Transform1Size = BezierSpline {
SplineColor = { Red = 225, Green = 0, Blue = 225 },
CtrlWZoom = false,
NameSet = true,
KeyFrames = {
[70] = { 1, RH = { 77.3333333333333, 1 } },
[92] = { 0.8, LH = { 84.6666666666667, 0.8 } }
}
},
Merge6 = Merge {
Inputs = {
Background = Input {
SourceOp = "FastNoise1_1",
Source = "Output",
},
Foreground = Input {
SourceOp = "FastNoise1",
Source = "Output",
},
ApplyMode = Input { Value = FuID { "Color Dodge" }, },
PerformDepthMerge = Input { Value = 0, }
},
ViewInfo = OperatorInfo { Pos = { 187.949, 481.261 } },
},
FastNoise1_1 = FastNoise {
Inputs = {
GlobalOut = Input { Value = 120, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
Depth = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Detail = Input { Value = 3.78, },
Contrast = Input { Value = 0.48, },
XScale = Input { Value = 1.26, },
Discontinuous = Input { Value = 1, },
Type = Input { Value = 1, },
Gradient = Input {
Value = Gradient {
Colors = {
[0.303482587064677] = { 0, 0, 0, 1 },
[1] = { 0.486274509803922, 0.486274509803922, 0.486274509803922, 1 }
}
},
}
},
ViewInfo = OperatorInfo { Pos = { 48.4133, 481.261 } },
},
Rectangle2_2 = RectangleMask {
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Width = Input {
SourceOp = "Rectangle2_2Width",
Source = "Value",
},
Height = Input { Value = 1, }
},
ViewInfo = OperatorInfo { Pos = { -1940.26, 533.313 } },
},
Rectangle2_2Width = BezierSpline {
SplineColor = { Red = 225, Green = 255, Blue = 0 },
CtrlWZoom = false,
NameSet = true,
KeyFrames = {
[0] = { 0, RH = { 10, 0 } },
[30] = { 1, LH = { 20, 1 } }
}
},
MatteControl2 = MatteControl {
Inputs = {
MultiplyByMask = Input { Value = 1, },
MatteCombine = Input { Value = 4, },
CombineOp = Input { Value = 2, },
Filter = Input { Value = FuID { "Fast Gaussian" }, },
EffectMask = Input {
SourceOp = "Rectangle2_2",
Source = "Mask",
},
PostMultiplyImage = Input { Value = 1, },
Background = Input {
SourceOp = "AutoCrop",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { -1627.49, 533.313 } },
},
Background = Underlay {
NameSet = true,
ViewInfo = UnderlayInfo {
Pos = { 329.717, 384.129 },
Size = { 734.607, 196.526 }
},
},
AutoDomain1_1 = AutoDomain {
Inputs = {
AdjustLeft = Input { Value = -0.03, },
AdjustBottom = Input { Value = -0.03, },
AdjustRight = Input { Value = 0.03, },
AdjustTop = Input { Value = 0.03, },
Input = Input {
SourceOp = "Merge2",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { -1743.37, 651.941 } },
},
CBFog = MacroOperator {
CustomData = {
Path = {
Map = {
["Setting:"] = "Macros:\\"
}
},
},
Inputs = ordered() {
Input1 = InstanceInput {
SourceOp = "FogNoiseBlend",
Source = "BlendClone",
Name = "Fog",
Default = 0.3,
},
Input2 = InstanceInput {
SourceOp = "FastNoise2",
Source = "Seethe",
Name = "Fog Seethe",
Default = 0,
},
Input3 = InstanceInput {
SourceOp = "FastNoise2",
Source = "SeetheRate",
Name = "Fog Seethe Rate",
Default = 0,
},
Input4 = InstanceInput {
SourceOp = "Expression3",
Source = "n1",
},
Input5 = InstanceInput {
SourceOp = "Expression3",
Source = "n2",
},
Input6 = InstanceInput {
SourceOp = "Expression2",
Source = "n1",
Default = 1,
},
Input7 = InstanceInput {
SourceOp = "HazeBlend",
Source = "BlendClone",
Name = "Haze",
MaxScale = 0.5,
Default = 0.15,
},
Input8 = InstanceInput {
SourceOp = "Expression2_1",
Source = "n1",
Default = 1,
},
Input9 = InstanceInput {
SourceOp = "Color",
Source = "Type",
},
Input10 = InstanceInput {
SourceOp = "Color",
Source = "TopLeftRed",
Name = "Color",
ControlGroup = 10,
Default = 1,
},
Input11 = InstanceInput {
SourceOp = "Color",
Source = "TopLeftGreen",
ControlGroup = 10,
Default = 1,
},
Input12 = InstanceInput {
SourceOp = "Color",
Source = "TopLeftBlue",
ControlGroup = 10,
Default = 1,
},
Input13 = InstanceInput {
SourceOp = "Color",
Source = "TopLeftAlpha",
ControlGroup = 10,
Default = 1,
},
Input14 = InstanceInput {
SourceOp = "Color",
Source = "TopRightRed",
Name = "Top Right",
ControlGroup = 11,
Default = 0,
},
Input15 = InstanceInput {
SourceOp = "Color",
Source = "TopRightGreen",
ControlGroup = 11,
Default = 0,
},
Input16 = InstanceInput {
SourceOp = "Color",
Source = "TopRightBlue",
ControlGroup = 11,
Default = 0,
},
Input17 = InstanceInput {
SourceOp = "Color",
Source = "TopRightAlpha",
ControlGroup = 11,
Default = 1,
},
Input18 = InstanceInput {
SourceOp = "MaskInput",
Source = "EffectMask",
}
},
Outputs = {
MainOutput1 = InstanceOutput {
SourceOp = "MaskInput",
Source = "Output",
}
},
ViewInfo = GroupInfo { Pos = { 182.807, 639.965 } },
Tools = ordered() {
FogNoiseBlend = Merge {
CtrlWZoom = false,
CtrlWShown = false,
NameSet = true,
Inputs = {
Blend = Input { Value = 0.3, },
Background = Input {
SourceOp = "Background2_1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Instance_Background1_1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, }
},
ViewInfo = OperatorInfo { Pos = { -206.974, 332.485 } },
},
FastNoise2 = FastNoise {
CtrlWShown = false,
Inputs = {
EffectMask = Input {
SourceOp = "Rectangle1",
Source = "Mask",
},
GlobalOut = Input { Value = 120, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Center = Input {
SourceOp = "Expression3",
Source = "PointResult",
},
Detail = Input { Value = 4, },
Brightness = Input { Value = 0.41, },
XScale = Input { Value = 1.5, },
Seethe = Input { Value = 0.29, },
SeetheRate = Input { Value = 0.134, },
Type = Input { Value = 1, },
GradientType = Input { Value = 5, },
Start = Input { Value = { 0.427608764341413, 0.0695955810960537 }, },
End = Input { Value = { 1.08761458943786, 0.458439256291258 }, },
Gradient = Input {
Value = Gradient {
Colors = {
[0] = { 1, 1, 1, 1 },
[1] = { 0, 0, 0, 0 }
}
},
}
},
ViewInfo = OperatorInfo { Pos = { -169.905, 61.9116 } },
},
Expression3 = Expression {
CtrlWZoom = false,
Inputs = {
n1 = Input {
SourceOp = "Expression3onFastNoise2WindLeftRight",
Source = "Value",
},
PointExpressionX = Input { Value = "time*n1/20", },
PointExpressionY = Input { Value = "time*n2/20", },
NumberControls = Input { Value = 1, },
NameforNumber1 = Input { Value = "Wind Left / Right", },
NameforNumber2 = Input { Value = "Wind Down / Up", },
ShowNumber3 = Input { Value = 0, },
ShowNumber4 = Input { Value = 0, },
ShowNumber5 = Input { Value = 0, },
ShowNumber6 = Input { Value = 0, },
ShowNumber7 = Input { Value = 0, },
ShowNumber8 = Input { Value = 0, },
ShowNumber9 = Input { Value = 0, },
PointControls = Input { Value = 1, },
ShowPoint1 = Input { Value = 0, },
ShowPoint2 = Input { Value = 0, },
ShowPoint3 = Input { Value = 0, },
ShowPoint4 = Input { Value = 0, },
ShowPoint5 = Input { Value = 0, },
ShowPoint6 = Input { Value = 0, },
ShowPoint7 = Input { Value = 0, },
ShowPoint8 = Input { Value = 0, },
ShowPoint9 = Input { Value = 0, }
},
},
Rectangle1 = RectangleMask {
CtrlWShown = false,
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
SoftEdge = Input { Value = 0.2, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Center = Input {
SourceOp = "Expression2",
Source = "PointResult",
},
Width = Input { Value = 1.694851, },
Height = Input { Value = 1.760946, }
},
ViewInfo = OperatorInfo { Pos = { -162.748, 7.70258 } },
},
Expression2 = Expression {
CtrlWZoom = false,
Inputs = {
n1 = Input { Value = 1, },
PointExpressionX = Input { Value = ".5", },
PointExpressionY = Input { Value = "n1-.6\n", },
NumberControls = Input { Value = 1, },
NameforNumber1 = Input { Value = "Fog Drop", },
ShowNumber2 = Input { Value = 0, },
ShowNumber3 = Input { Value = 0, },
ShowNumber4 = Input { Value = 0, },
ShowNumber5 = Input { Value = 0, },
ShowNumber6 = Input { Value = 0, },
ShowNumber7 = Input { Value = 0, },
ShowNumber8 = Input { Value = 0, },
ShowNumber9 = Input { Value = 0, },
PointControls = Input { Value = 1, },
ShowPoint1 = Input { Value = 0, },
ShowPoint2 = Input { Value = 0, },
ShowPoint3 = Input { Value = 0, },
ShowPoint4 = Input { Value = 0, },
ShowPoint5 = Input { Value = 0, },
ShowPoint6 = Input { Value = 0, },
ShowPoint7 = Input { Value = 0, },
ShowPoint8 = Input { Value = 0, },
ShowPoint9 = Input { Value = 0, }
},
},
HazeBlend = Merge {
CtrlWShown = false,
NameSet = true,
Inputs = {
Blend = Input { Value = 0.2559, },
Background = Input {
SourceOp = "FogNoiseBlend",
Source = "Output",
},
Foreground = Input {
SourceOp = "Instance_Color",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, }
},
ViewInfo = OperatorInfo { Pos = { -51.119, 334.374 } },
},
Rectangle1_1 = RectangleMask {
CtrlWShown = false,
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
SoftEdge = Input { Value = 0.2, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Center = Input {
SourceOp = "Expression2_1",
Source = "PointResult",
},
Width = Input { Value = 1.809328, },
Height = Input { Value = 1.65361, }
},
ViewInfo = OperatorInfo { Pos = { -6.52298, 9.85757 } },
},
Expression2_1 = Expression {
CtrlWZoom = false,
Inputs = {
n1 = Input { Value = 1, },
PointExpressionX = Input { Value = ".5", },
PointExpressionY = Input { Value = "n1-.6\n", },
NumberControls = Input { Value = 1, },
NameforNumber1 = Input { Value = "Haze Drop", },
ShowNumber2 = Input { Value = 0, },
ShowNumber3 = Input { Value = 0, },
ShowNumber4 = Input { Value = 0, },
ShowNumber5 = Input { Value = 0, },
ShowNumber6 = Input { Value = 0, },
ShowNumber7 = Input { Value = 0, },
ShowNumber8 = Input { Value = 0, },
ShowNumber9 = Input { Value = 0, },
PointControls = Input { Value = 1, },
ShowPoint1 = Input { Value = 0, },
ShowPoint2 = Input { Value = 0, },
ShowPoint3 = Input { Value = 0, },
ShowPoint4 = Input { Value = 0, },
ShowPoint5 = Input { Value = 0, },
ShowPoint6 = Input { Value = 0, },
ShowPoint7 = Input { Value = 0, },
ShowPoint8 = Input { Value = 0, },
ShowPoint9 = Input { Value = 0, }
},
},
Color = Background {
CtrlWShown = false,
NameSet = true,
Inputs = {
GlobalOut = Input { Value = 120, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
Type = Input { Value = FuID { "Horizontal" }, },
TopLeftRed = Input { Value = 1, },
TopLeftGreen = Input { Value = 1, },
TopLeftBlue = Input { Value = 1, }
},
ViewInfo = OperatorInfo { Pos = { 206, 12.5546 } },
},
MaskInput = Merge {
CtrlWShown = false,
NameSet = true,
Inputs = {
Background = Input {
SourceOp = "Background1",
Source = "Output",
},
Foreground = Input {
SourceOp = "HazeBlend",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, }
},
ViewInfo = OperatorInfo { Pos = { 79.909, 303.875 } },
},
Background3 = Background {
CtrlWShown = false,
Inputs = {
EffectMask = Input {
SourceOp = "Rectangle1_1",
Source = "Mask",
},
GlobalOut = Input { Value = 120, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input { Value = 1, },
TopLeftGreen = Input { Value = 1, },
TopLeftBlue = Input { Value = 1, }
},
ViewInfo = OperatorInfo { Pos = { -4.16298, 65.3376 } },
},
Instance_Color = Background {
CtrlWShown = false,
NameSet = true,
SourceOp = "Color",
Inputs = {
EffectMask = Input {
SourceOp = "Background3",
Source = "Output",
},
SettingsNest = Input {
},
ImageNest = Input {
},
["Gamut.ColorSpaceNest"] = Input {
},
["Gamut.GammaSpaceNest"] = Input {
},
BackgroundNest = Input {
},
CommentsNest = Input {
},
FrameRenderScriptNest = Input {
},
StartRenderScripts = Input {
},
EndRenderScripts = Input {
}
},
ViewInfo = OperatorInfo { Pos = { -1.95798, 123.124 } },
},
Instance_Background1_1 = Background {
CtrlWShown = false,
SourceOp = "Color",
Inputs = {
EffectMask = Input {
SourceOp = "FastNoise2",
Source = "Output",
},
SettingsNest = Input {
},
ImageNest = Input {
},
["Gamut.ColorSpaceNest"] = Input {
},
["Gamut.GammaSpaceNest"] = Input {
},
BackgroundNest = Input {
},
CommentsNest = Input {
},
FrameRenderScriptNest = Input {
},
StartRenderScripts = Input {
},
EndRenderScripts = Input {
}
},
ViewInfo = OperatorInfo { Pos = { -171.795, 128.515 } },
},
Background2_1 = Background {
CtrlWShown = false,
Inputs = {
GlobalOut = Input { Value = 120, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftAlpha = Input { Value = 0, }
},
ViewInfo = OperatorInfo { Pos = { -169.638, 411.813 } },
},
Background1 = Background {
CtrlWShown = false,
Inputs = {
GlobalOut = Input { Value = 120, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftAlpha = Input { Value = 0, }
},
ViewInfo = OperatorInfo { Pos = { 80.88, 368.93 } },
}
},
},
Expression3onFastNoise2WindLeftRight = BezierSpline {
SplineColor = { Red = 248, Green = 37, Blue = 62 },
CtrlWZoom = false,
NameSet = true,
KeyFrames = {
[0] = { 0, RH = { 40, 0 } },
[120] = { 0.087, LH = { 80, 0.087 } }
}
},
AutoCrop = Crop {
NameSet = true,
CustomData = {
Path = {
Map = {
["Setting:"] = "Macros:\\"
}
},
},
Inputs = {
XOffset = Input {
Value = 78,
Expression = "self.Input.DataWindow[1]",
},
YOffset = Input {
Value = 485,
Expression = "self.Input.DataWindow[2]",
},
XSize = Input {
Value = 1770,
Expression = "self.Input.DataWindow[3]-self.Input.DataWindow[1]",
},
YSize = Input {
Value = 111,
Expression = "self.Input.DataWindow[4]-self.Input.DataWindow[2]",
},
Input = Input {
SourceOp = "AutoDomain1_1",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { -1602.94, 651.941 } },
},
Merge2 = Merge {
Inputs = {
Background = Input {
SourceOp = "Text1",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, }
},
ViewInfo = OperatorInfo { Pos = { -1935.56, 651.941 } },
},
Text1 = TextPlus {
Inputs = {
GlobalOut = Input { Value = 120, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
LayoutRotation = Input { Value = 1, },
TransformRotation = Input { Value = 1, },
SelectElement = Input { Value = 3, },
Select = Input { Value = 3, },
Softness1 = Input { Value = 1, },
StyledText = Input {
SourceOp = "CharacterLevelStyling1",
Source = "StyledText",
},
Font = Input { Value = "Open Sans", },
Style = Input { Value = "Bold", },
Size = Input { Value = 0.0561, },
VerticalJustificationNew = Input { Value = 3, },
HorizontalJustificationNew = Input { Value = 3, },
ExtendHorizontal4 = Input { Value = 10, },
ExtendVertical4 = Input { Value = 2, },
Red4 = Input { Value = 0.666666666666667, },
Blue4 = Input { Value = 0, },
Softness4 = Input { Value = 1, }
},
ViewInfo = OperatorInfo { Pos = { -2199.85, 651.941 } },
},
CharacterLevelStyling1 = StyledTextCLS {
CtrlWZoom = false,
Inputs = {
TransformRotation = Input { Value = 1, },
Softness = Input { Value = 1, },
Text = Input { Value = "FROM THE INFLUENTIAL SPACEWAR! TO GEARS OF WAR", },
CharacterLevelStyling = Input {
Value = StyledText {
Array = {
{ 109, 0, 19, String = "Regular" },
{ 109, 31, 32, String = "Regular" },
{ 2401, 34, 45, Value = 1 },
{ 2402, 34, 45, Value = 0.317647069692612 },
{ 2403, 34, 45 },
{ 2404, 0, 45, Value = 1 },
{ 2100, 0, 45, Value = 1 },
{ 2010, 0, 45 },
{ 2000, 0, 45, Value = 1 }
}
},
}
},
},
VectorMotionBlur2 = VectorMotionBlur {
Inputs = {
Input = Input {
SourceOp = "OpticalFlow1",
Source = "Output",
},
Vectors = Input {
SourceOp = "OpticalFlow1",
Source = "Output",
},
XScale = Input {
SourceOp = "VectorMotionBlur2Scale",
Source = "Value",
}
},
ViewInfo = OperatorInfo { Pos = { 1985.13, 706.632 } },
},
VectorMotionBlur2Scale = BezierSpline {
SplineColor = { Red = 241, Green = 4, Blue = 55 },
CtrlWZoom = false,
NameSet = true,
KeyFrames = {
[70] = { 1, RH = { 86.6666666666667, 1 } },
[120] = { 10, LH = { 103.333333333333, 10 } }
}
},
BrightnessContrast1 = BrightnessContrast {
Inputs = {
Contrast = Input { Value = 0.23, },
ClipBlack = Input { Value = 1, },
ClipWhite = Input { Value = 1, },
PreDividePostMultiply = Input { Value = 1, },
Input = Input {
SourceOp = "Merge7",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { 619.054, 706.632 } },
},
Merge9 = Merge {
Inputs = {
Background = Input {
SourceOp = "Merge8",
Source = "Output",
},
Foreground = Input {
SourceOp = "BrightnessContrast1",
Source = "Output",
},
ApplyMode = Input { Value = FuID { "Screen" }, },
PerformDepthMerge = Input { Value = 0, }
},
ViewInfo = OperatorInfo { Pos = { 1329.91, 706.632 } },
},
OpticalFlow1 = Dimension.OpticalFlow {
Inputs = {
Input = Input {
SourceOp = "Merge9",
Source = "Output",
},
Method = Input { Value = FuID { "Advanced" }, },
["Advanced.Advanced"] = Input { Value = 1, },
["Advanced.HalfRes"] = Input { Value = 1, }
},
ViewInfo = OperatorInfo { Pos = { 1715.8, 706.632 } },
},
Merge7 = Merge {
Inputs = {
Background = Input {
SourceOp = "Merge5",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, }
},
ViewInfo = OperatorInfo { Pos = { 360.14, 706.632 } },
},
Background5 = Background {
Inputs = {
GlobalOut = Input { Value = 120, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }
},
ViewInfo = OperatorInfo { Pos = { 5.58019, 706.632 } },
},
Merge5 = Merge {
Inputs = {
Background = Input {
SourceOp = "Background5",
Source = "Output",
},
Foreground = Input {
SourceOp = "MaskInput",
Source = "Output",
},
SubtractiveAdditive = Input { Value = 0, },
PerformDepthMerge = Input { Value = 0, }
},
ViewInfo = OperatorInfo { Pos = { 182.807, 706.632 } },
},
Text = Underlay {
NameSet = true,
ViewInfo = UnderlayInfo {
Pos = { -1901.4, 393.558 },
Size = { 768.914, 340.807 }
},
},
Motion_blur = Underlay {
NameSet = true,
ViewInfo = UnderlayInfo {
Pos = { 1850.46, 669.644 },
Size = { 441.333, 102.97 }
},
},
Fog = Underlay {
NameSet = true,
ViewInfo = UnderlayInfo {
Pos = { 312.317, 616.935 },
Size = { 785.474, 168.485 }
},
}
}
}
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