Fabien Remblier wrote:I think you don't understand what I want to say.
I'll try to clarify my point:
First of all, our brain uses different cues to determine depth one of them is convergence. Others are parallax, lighting and of course occlusion. Whenever these rules conflict with each other, our brain gets stressed and we don't experience the result to be pleasing. This is why only a few 3D movies (like Avatar) work and the waste majority don't.
Convergence is determined by the angle of the cameras pointing inwards. The point where the camera-beams converge is defining the projection plane (aka screen-plane). Everything between the camera and the projection-plane appears to be in front of the screen, everything behind the projection-plane appears to be behind the screen.
As a rule of thumb your subject should never be in front of the projection-plane for numerous reasons, thus your subtitles can live on the projection plane without conflicting with your subject. Only objects, which are not cropped by the screen borders can stay out of the screen without causing eye-strain.
In your example, the only reason why the titles appear in front of your subject is because they're occluding it. The brain weights the occlusion rule higher than the convergence rule. Nevertheless it cannot determine the correct depth only from convergence (which was my point).
Good judgement comes from experience. Experience comes from bad judgement.
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