Hire a few UI experts.

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parrier

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Hire a few UI experts.

PostTue Apr 22, 2025 2:52 am

Hire a few UI experts. What's the point of simply creating a feature?

Every UI that uses the feature is a mess.

viewtopic.php?f=33&t=101100
viewtopic.php?f=33&t=219116

If you don't know, please refer to other programs.(Tiktok, Premier pro, etc)
This is not "Use a Sledgehammer to crack a Nut." Concept.
Just Davinci resolve UI is too bad compare with them.

Just walk past people who claim, "I'm easy to use." I'm not writing this for you.
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Dieter Scheel

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Re: Hire a few UI experts.

PostTue Apr 22, 2025 9:43 am

what?
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Re: Hire a few UI experts.

PostTue Apr 22, 2025 1:09 pm

Dieter Scheel wrote:what?


+1
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Yasser Saeed

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Re: Hire a few UI experts.

PostTue Apr 22, 2025 1:57 pm

What are you talking about?

I know this is subjective, but in my opinion Davinci Resolve has the best NLE UI.. better than Premiere Pro, Final Cut Pro, Media Composer and Vegas Pro. Of courses it is not perfect UI, but perfect doesn't exist anyway.
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Re: Hire a few UI experts.

PostTue Apr 22, 2025 2:05 pm

Yasser Saeed wrote:in my opinion Davinci Resolve has the best NLE UI.. better than Premiere Pro, Final Cut Pro, Media Composer
In my opinion, as well.
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Re: Hire a few UI experts.

PostTue Apr 22, 2025 5:22 pm

Dude, you lost me at TikTok. lol
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Re: Hire a few UI experts.

PostTue Apr 22, 2025 9:42 pm

Hire more people! Don't charge us more!

Where does money come from to pay for the 'more people'?

I quite enjoy the UI. I believe they've fixed the 2 monitor issue and moving portions around just makes a mess.
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Re: Hire a few UI experts.

PostTue Apr 22, 2025 11:13 pm

I would like to understand why people feel the need to disagree with others’ observations. It’s not like BMD is in the habit of being TOO accommodating to people’s requests.

Can’t we just let them decide about things like how they’re going to pay for things or where they’re going to allocate their resources?
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Re: Hire a few UI experts.

PostWed Apr 23, 2025 3:33 am

i've never really understood people complaining about ui's - (other than os), if you don't like it, find a program that has what you like.

having used nearly every nle since media 100, i can honestly say everyone has had something in its ui i didn't like, as does resolve, but my dislikes have never affected the operation of the app, nor its ability to get the job done. so far, resolves 'locked' ui has proved the most reliable I've ever used.
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Re: Hire a few UI experts.

PostWed Apr 23, 2025 5:22 am

Tik Tok as example of a user interface for a video editor is unintentionally hilarious! LOL
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Joe Shapiro

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Hire a few UI experts.

PostWed Apr 23, 2025 6:50 am

Leslie Wand wrote:i've never really understood people complaining about ui's - (other than os), if you don't like it, find a program that has what you like.

I guess it depends on what you consider the UI. To me the UI is how the user interacts with the program. Using that definition the UI has a great effect on how efficiently and enjoyably one can edit. So asking for improvements seems quite reasonable to me.

As for finding a program that already works just how I like it - why would one think it likely that such exists? Everything is a work in progress. So again it’s reasonable for people to ask for what they consider to be improvements. BMD will decide which if any to implement.
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Re: Hire a few UI experts.

PostWed Apr 23, 2025 7:13 am

I normally don't like to react like this but it might be helpful; hire a teacher.
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Re: Hire a few UI experts.

PostWed Apr 23, 2025 7:50 am

Totally disagree. You probably using free version while saying to hire a worker btw.
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Yasser Saeed

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Re: Hire a few UI experts.

PostWed Apr 23, 2025 12:47 pm

Joe Shapiro wrote:
Leslie Wand wrote:i've never really understood people complaining about ui's - (other than os), if you don't like it, find a program that has what you like.

I guess it depends on what you consider the UI. To me the UI is how the user interacts with the program. Using that definition the UI has a great effect on how efficiently and enjoyably one can edit. So asking for improvements seems quite reasonable to me.

As for finding a program that already works just how I like it - why would one think it likely that such exists? Everything is a work in progress. So again it’s reasonable for people to ask for what they consider to be improvements. BMD will decide which if any to implement.

I would agree with you if the OP was simply asking for improvement in certain parts of the UI, but to claim the UI is a mess and too bad is not reasonable or realistic!
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Kenneth Silver

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Re: Hire a few UI experts.

PostWed Apr 23, 2025 3:52 pm

Being semi-old nowadays, worked with different NLEs passed 20 years. Resolve UI is by far the best NLE (UI, today) there is. I truly cannot stand adobe software today (I could never..ever...stand premiere.) Final cut 7 was good, x...not so much. They've (adobe) destroyed something that was fantastic (pre CS 5.5) to make it into "floating windows heaven" where muscle memory with pen and keyboard made you fast.

I worked with the FFI systems for many years and Resolve is the closest thing to a Inferno/Flame I can get. (i still miss swiping left, right, up, down to get a full screen of curves etc...)

Is the resolve ui perfect? Of course not. I'd like to have a "left handed" version of it being left handed and working with a pen (having the inspector/tools on the left side of the screen) but I'm personally super happy we don't have floating windows. And after 10 ish years with resolve - Simply the best ui for muscle memory and the use of a pen.
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Yasser Saeed

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Re: Hire a few UI experts.

PostWed Apr 23, 2025 3:58 pm

Kenneth Silver wrote:
Is the resolve ui perfect? Of course not. I'd like to have a "left handed" version of it being left handed and working with a pen (having the inspector/tools on the left side of the screen) but I'm personally super happy we don't have floating windows. And after 10 ish years with resolve - Simply the best ui for muscle memory and the use of a pen.

Now that is a reasonable and realistic request and it shouldn't be too hard to implement as an option. As for me, in general I like the UI as is and would not change anything drastically like floating windows which I hate so much.
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Re: Hire a few UI experts.

PostThu May 01, 2025 11:48 am

akcivan wrote:Totally disagree. You probably using free version while saying to hire a worker btw.


I'm using a paid version of "studio". I really like the your level of unknowingly answering.
Very good!~
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Re: Hire a few UI experts.

PostThu May 01, 2025 1:38 pm

The very BEST UI on an NLE was Quantel's qEdit.
Across the BBC in the UK - and probably abroad - there were many many seats for the system.
All users who migrated from Avid preferred it almost instantly.
It was a stripped down UI with nothing there you didn't need.
But when you did need something, a quick press on a button immediately brought up what you needed.
And the very best thing about the system - when it came back from a rare crash, it was exactly where you were working when it crashed...nothing was missing, so you could just continue the edit as if nothing had happened, always a good opportunity to grab a cuppa.
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Re: Hire a few UI experts.

PostThu May 01, 2025 6:06 pm

this:
Kenneth Silver wrote:worked with the FFI systems for many years and Resolve is the closest thing to a Inferno/Flame I can get. (i still miss swiping left, right, up, down to get a full screen of curves etc...)


for me Smoke was the best UI, find myself swipeing still, but that may come from years on DS and Quantel as well.... all of them shared a pen&tablet biased UI

miss the twril inside a number box, find myself doing that endlessly, and to no effect still ;-)

after 10+ years on Resolve, i'm fine with what i have to work with, certianly Resolve is a lot easier with a panel
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Re: Hire a few UI experts.

PostThu May 01, 2025 10:46 pm

wd60xxx wrote:And the very best thing about [qEdit] - when it came back from a rare crash, it was exactly where you were working when it crashed...nothing was missing, so you could just continue the edit as if nothing had happened.
Resolve doesn't crash for me very often, but that's exactly how it goes for me when it does.

Live Save is awesome! :D
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Joe Shapiro

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Re: Hire a few UI experts.

PostThu May 01, 2025 11:21 pm

Live save does keep the DATA from before you crashed but Resolve - as you’ve mentioned in your Stickies thread - is very haphazard at preserving the state of the session - what you had open, what settings are on, UI layout, track sizing, etc.

I think it’s this that the previous poster was extolling.
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Re: Hire a few UI experts.

PostFri May 02, 2025 12:14 am

parrier wrote:Hire a few UI experts. What's the point of simply creating a feature?

Well, I think that's a bit unfair and judgemental.

About ten years ago, I actually sat down and read the Human User Interface Guidelines books published by Microsoft (for Windows) and by Apple (for Macintosh). There's a lot that goes on -- you have no idea.

When companies like Blackmagic create software, they not only have to satisfy the requirements for their own users and for the functionality of the software, they also have to obey the "rules" established by the OS. Getting all of those concepts and ideas in line is very complicated and time-consuming.

I always say: if you think Resolve has a bad UI now, you should have seen Resolve 6 back in 2009:

Image

To me, the miracle is that we've come so far in 15 years -- not that we haven't gone far enough. The glass is more than half-full from where I sit.

I think the BMD Dev Team agonizes over every feature, and they also read every suggestion here in the user forum and on other discussion groups on the web. You minimize how hard they work on making the user experience better with every release.
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Re: Hire a few UI experts.

PostFri May 02, 2025 12:42 am

Leslie Wand wrote:i've never really understood people complaining about ui's - (other than os), if you don't like it, find a program that has what you like.
If we don't bring up issues, then those issues will never get fixed. As someone who frequently "complains" about Resolve's UI, I want these issues to get fixed so that Resolve will be more efficient and enjoyable to use, it's that simple. Resolve is extremely powerful with very high quality features, but far too often actually using the these features is a terrible experience. I love the quality of the final result, so that is why I stick with Resolve. However, Resolve is also one of the most frustrating editing applications I've used.
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Re: Hire a few UI experts.

PostFri May 02, 2025 1:07 am

Yasser Saeed wrote:What are you talking about?

I know this is subjective, but in my opinion Davinci Resolve has the best NLE UI.. better than Premiere Pro, Final Cut Pro, Media Composer and Vegas Pro. Of courses it is not perfect UI, but perfect doesn't exist anyway.

Agreed... mind you, I was bought up using punched cards and batch processing so *anything* is better than that in my book :lol:
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Re: Hire a few UI experts.

PostFri May 02, 2025 3:38 am

ahhh UI's let me count they ways.....

20ish years ago i was gradeing features on 5D cyborg, still get warm-n-fuzzy's looking at this UI, i could drive it in my sleep to this day:
big-lordofrings-color-w.jpg
big-lordofrings-color-w.jpg (20.99 KiB) Viewed 2543 times


that's a screen cap of LOTR, it was graded on Cyborg, (not by me)... great UI really well thought out, esp for the day, based on a pen & tablet user interface

Flame / Smoke / Luster was a bit later, but similar as Discreet bought 5D's IP:
secondary_UI.png
secondary_UI.png (488.79 KiB) Viewed 2543 times


Both those UI's feel very well laid out, tools are accessable, swipe on/ off intuitive

Some of the 5D dev's went to Assilimate, so not surpriseing that to this day Scratch also carries some of the same UI idea's

I would far prefer for Resolve to lean into some of those UI idea's, but Resolve has to be useful for an Avid/Pp editor, a Nuke / Ae. vfx artist, a Protools trained mixer, and. now someone who lurves their CapCut

all the while remaing usefull to folk like me who have been gradeing / finishing since it existed
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Re: Hire a few UI experts.

PostFri May 02, 2025 7:51 pm

I alwayis say: if you think Resolve has a bad UI now, you should have seen Resolve 6 back in 2009


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Marc Wielage

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Re: Hire a few UI experts.

PostSat May 03, 2025 12:06 am

Dermot Shane wrote:ahhh UI's let me count they ways..... 20ish years ago i was gradeing features on 5D cyborg, still get warm-n-fuzzy's looking at this UI, i could drive it in my sleep to this day...

that's a screen cap of LOTR, it was graded on Cyborg, (not by me)... great UI really well thought out, esp for the day, based on a pen & tablet user interface...

Actually, my memory is the name of the 5D DI color software was Colossus, created by the Hungarian brothers who went on to develop Lustre and later Colorfront. We tried out Colossus at Cinesite in 2003-2004, and I thought it was horrendously awful, just about unusable compred to daVinci 2K and Pandora Pogle. eFilm and Park Road Post were able to modify it and get to work satisfactorily in the 2000s. Years later, I trained on Lustre after Autodesk bought it, and it was a much better system.

Note that Park Road Post is now using DaVinci Resolve, and has for the past 10-12 years.
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Re: Hire a few UI experts.

PostSat May 03, 2025 3:00 pm

@ Marc..

i can well understand the reaction of artists who were used to a panel and minimal UI, ie Davinci2k, and used to the speed and reacitivity of hardware systems, i had more than one discussion about that around that time

what Cyborg/Colossus, (for pratical purposes the same software) brought to the table was the tools we now have in Resolve just twenty years earlier: masks, tracks, shapes, import 3d objects, math ops, mutiple layers etc, etc etc....

the UI was based on useing a Wacom as the interface, and had alot of clever things that do not exist in Resolve to this day, although there are similar things in Nucoda, Scratch and Baselight

so it was a discussion about speed -vs- flexibality and precision... end of the day everyone has migrated away from hardware soultions to software soultions by now

from memory and some stuff that was under NDA, but i think i'm safe to mention some of it by 2025... 5D ran into trouble with the british tax system, and was put into recivership by them, Discreet bought the assests, but the humans with the IP migrated to what became Assimilate, Autodesk bought Discreet, and. sued Assimilate for using "their" IP in early versions of Scratch

Agreement was reached out of court, i am aware of the terms, but that i cannot discuss

anyone useing Luster was driveing 5D with a diffrent logo on the splash screen at the begining, it absorbed Autodesk DNA over time

Fun times, still have a soft spot for Scratch, at one point i changed the splash screen to use the 5D icon ;-)

i still have Cyborg on a machine, have not fired it up in years tho, it was the best-n- baddest machine one could buy... a IBM zPro with dual 933Mhz proc's, single core, and a massive 384mg of ram,

So yea a Davinci 2k with a power window, one only, no tracker, and a very basic keyer and challenged by a DPX @ 2k workflow, display refered only was miles faster than any software, and in the days of big room and big bills to match speed counted and in some workflows still does, features in 2025, not so much

if you wanted the best work tho, and was willing to wait for caches to render, the interface with the swipe on/ off and twrill in number boxes with modifier keys, on top of software that opened up so many more options was a good choice, not everyone's choice, but a good one, proven by time ot be the better choice i think
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Re: Hire a few UI experts.

PostSat May 03, 2025 9:48 pm

I think BMD have enough "UI experts" posting their thoughts in these forums. No need to employ any more staff.
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Re: Hire a few UI experts.

PostSat May 03, 2025 11:49 pm

Dermot Shane wrote:So yea a Davinci 2k with a power window, one only, no tracker, and a very basic keyer and challenged by a DPX @ 2k workflow, display refered only was miles faster than any software, and in the days of big room and big bills to match speed counted and in some workflows still does, features in 2025, not so much

Actually, you could have up to four Power Windows on daVinci 2K (PeterC and @Dwaine Maggart could confirm), and each window could have inside/outside color controls, given enough accessory cards. No automatic tracking on 2K... that didn't happen until Resolve, about 2006-2007. You could make a good argument that Quantel eColor, Lustre, and Quantel Pablo were all reactions to Colossus/Lustre.

I had no problem moving from 2K to Resolve -- everything was "close enough" that you could just kind of figure it out in a few days -- but I suspect most users today would have their heads explode if they had to move from Resolve back to daVinci 2K.

if you wanted the best work tho, and was willing to wait for caches to render, the interface with the swipe on/ off and twrill in number boxes with modifier keys, on top of software that opened up so many more options was a good choice, not everyone's choice, but a good one, proven by time ot be the better choice i think

I had a job interview with Fotokem in the late 2000s, and they gave me a Pablo demo and I said "this thing will never work." The cache system just made it impossible to work with. I had the same quarrels with the original Resolve R300 at Technicolor: it was just a beast to work with, and it was much, much, much too slow. The engineers back then assured me, "this will eventually be real-time," and by 2010, we were pretty much there.

Getting back to UI: the GUI on all these boxes was awful. We've come a long way with the way things are today: Baselight works well, Mistika is OK, Resolve is fine, I think Premiere and FCPX are OK for those users. Avid is a bit cryptic, but there's a huge audience that still likes it. There are not a lot of players left in the World of Color: Pablo fell by the wayside, Lustre barely exists today, though there are people still using Colorfront for dailies.
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Re: Hire a few UI experts.

PostSun May 04, 2025 12:10 am

In a market it isn’t about how far you’ve come relative to yourself - it’s about where you are now relative to the current alternatives.

Someone posted recently that Vegas has become amazing. Must admit I’m curious to take a peek. Haven’t had it in about 15 years.
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Re: Hire a few UI experts.

PostSun May 04, 2025 12:19 am

Joe Shapiro wrote:In a market it isn’t about how far you’ve come relative to yourself - it’s about where you are now relative to the current alternatives.

Someone posted recently that Vegas has become amazing. Must admit I’m curious to take a peek. Haven’t had it in about 15 years.


Still Windows only unfortunately.
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Re: Hire a few UI experts.

PostSun May 04, 2025 12:37 am

Joe Shapiro wrote:In a market it isn’t about how far you’ve come relative to yourself - it’s about where you are now relative to the current alternatives.
Exactly!
Someone posted recently that Vegas has become amazing.
Yeah, I've been looking at videos of the new versions of Vegas as well. Not gonna lie, I'm very strongly considering it...
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Re: Hire a few UI experts.

PostSun May 04, 2025 1:19 am

Tekkerue wrote:Someone posted recently that Vegas has become amazing.
Yeah, I've been looking at videos of the new versions of Vegas as well. Not gonna lie, I'm very strongly considering it...


I am honestly curious, why ? (i.e. specific features ? Way of working? Look & feel ? )

I used Vegas for many years and keep a copy for legacy projects in case I need to resurrect / refer-to them.

IMO, Vegas suffered from lack of investment both under Sony, and under Magix, who went "bust" late last year, and has only recently been acquired by an investment company from Luxembourg (RM Partners I think is the name.) They seem keen to improve Vegas, so that's something positive.
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Joe Shapiro

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Re: Hire a few UI experts.

PostSun May 04, 2025 3:11 am

Oh no an investment company?
That kinda kills it for me. They’ll likely make it subscription and drain all the money they can from it.

Hope I’ll be proven wrong.
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Re: Hire a few UI experts.

PostSun May 04, 2025 6:29 am

Oh, I didn't hear Magix was bought out. That's a bummer. I used Magix Samplitude for about 18 years and used to be a regular on the official Samplitude forum years ago, but I haven't kept up on them since I've been using Reaper and Resolve.

As far as why I'm consider switching, while I do love the quality of the tools in Resolve, I strongly dislike actually using Resolve. Seeing some videos on the improvements for Vegas, I'm wondering if I'm hitting a point of diminishing returns where it's not worth it to keep torturing myself using Resolve.

I thought that it would take Vegas much longer to catch up to Resolve on the more advanced features than it would for Resolve to catch Vegas on the much simple user interface stuff, but I'm not so sure anymore. For example, Vegas has added a lot of the useful AI features like magic mask, beat detection, tracking, transcription (and search in source media), depth filters, coloring effects, etc. Granted, I haven't tried these out yet for a comparison, I'm just going off of demonstration videos... but I'm certainly keeping my eye on it. However, in the meantime very few of my issues with Resolve have been addressed even in the slightest, others that have gotten some attention still have problems, and one change actually made things worse for me than the old way before it got "fixed".

Vegas already has a lot of the features I've requested for Resolve (like for editing), and now they are closing the gap on the features I care about in Resolve. Hopefully Magix getting bought out won't change anything... but that is certainly concerning. :?
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Re: Hire a few UI experts.

PostSun May 04, 2025 11:49 am

parrier wrote:Just Davinci resolve UI is too bad compare with them.


Please forgive me my openness: You do not really know what you are talking about. DR has by far!!!! the most well thought out user interface among all professional video and even graphic programs I have ever used in over 20 years.
It is just amazing what DR has accomplished in putting complexity in simplicity.
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Re: Hire a few UI experts.

PostSun May 04, 2025 8:14 pm

Tekkerue wrote:Oh, I didn't hear Magix was bought out. That's a bummer. I used Magix Samplitude for about 18 years and used to be a regular on the official Samplitude forum years ago, but I haven't kept up on them since I've been using Reaper and Resolve.

As far as why I'm consider switching, while I do love the quality of the tools in Resolve, I strongly dislike actually using Resolve. Seeing some videos on the improvements for Vegas, I'm wondering if I'm hitting a point of diminishing returns where it's not worth it to keep torturing myself using Resolve.

I thought that it would take Vegas much longer to catch up to Resolve on the more advanced features than it would for Resolve to catch Vegas on the much simple user interface stuff, but I'm not so sure anymore. For example, Vegas has added a lot of the useful AI features like magic mask, beat detection, tracking, transcription (and search in source media), depth filters, coloring effects, etc. Granted, I haven't tried these out yet for a comparison, I'm just going off of demonstration videos... but I'm certainly keeping my eye on it. However, in the meantime very few of my issues with Resolve have been addressed even in the slightest, others that have gotten some attention still have problems, and one change actually made things worse for me than the old way before it got "fixed".

Vegas already has a lot of the features I've requested for Resolve (like for editing), and now they are closing the gap on the features I care about in Resolve. Hopefully Magix getting bought out won't change anything... but that is certainly concerning. :?


I have been using Vegas Pro for 26 years and it was my preferred NLE, but I find Resolve Studio is much better in most aspects that I care about and that is why I switched to Resolve. Vegas Pro is not bad but it is not as stable as Resolve, not even close.

BTW, Ai Smart Mask in Vegas Pro is no match to Magic Mask in Resolve. Maybe Vegas got AI features first, but it is better implemented in Resolve in my humble opinion.

If Resolve just implement some of the neat features found in Vegas Pro, it will be perfect.
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Re: Hire a few UI experts.

PostSun May 04, 2025 8:46 pm

+1.

Also, I found the performance of Vegas (timeline playback, thumbnail generation, etc.) became a serious problem for me as camera formats became more demanding. Resolve is much better in this regard, and the proxy system is far more developed so it is quite possible to edit even on a low-spec laptop like my current system.

They have been re-writing the Vegas media engine for what seems like a decade now, and IMO they are not really catching up.
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Re: Hire a few UI experts.

PostSun May 04, 2025 10:14 pm

Marc Wielage wrote:
I always say: if you think Resolve has a bad UI now, you should have seen Resolve 6 back in 2009:

Image


Looks like winamp :D
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Re: Hire a few UI experts.

PostMon May 05, 2025 12:53 am

nictau wrote:
parrier wrote:Just Davinci resolve UI is too bad compare with them.


Please forgive me my openness: You do not really know what you are talking about. DR has by far!!!! the most well thought out user interface among all professional video and even graphic programs I have ever used in over 20 years.

Umm… I don’t think you’re being open so much as being judgmental of someone’s opinion. Do you have some facts or qualifications that make your statement clearly more accurate than the opposite statement made by the previous poster?
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Tekkerue

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Re: Hire a few UI experts.

PostMon May 05, 2025 1:51 am

Yasser Saeed wrote:I have been using Vegas Pro for 26 years and it was my preferred NLE, but I find Resolve Studio is much better in most aspects that I care about and that is why I switched to Resolve. Vegas Pro is not bad but it is not as stable as Resolve, not even close.
Sure, everyone is different and will have different preferences, but from day one I have not gotten along with Resolve and here I am over three years later, still hating using it.

I had semi-high hopes for this latest v20 update, but after cutting through the hype and spending time with it (a lot of time with the new keyframe/spline editors) the excitement is gone for me and now I'm just frustrated again. I was checking out beta 2 to see what improvements had been made to the keyframe/spline editors and two things from my list of bugs/features have been addressed, but then I found even more problems... so I just stopped working on it and still haven't finished updating my forum post.

BTW, Ai Smart Mask in Vegas Pro is no match to Magic Mask in Resolve. Maybe Vegas got AI features first, but it is better implemented in Resolve in my humble opinion.
I haven't used any of those tools in Vegas, I've just been watching some demonstration videos. I assume the magic mask is better in Resolve as it's quite good (especially v2), but even using Resolve for random tasks like masking and then exporting a matte back to Vegas would be far more preferable than fighting against Resolve all the time for everything else. I already do the same thing with audio as I don't like editing audio in Resolve, I frequently use Reaper for editing audio first and then export to Resolve. Vegas edits audio a lot more similarly to Reaper, so that would actually be drastically improved going back to Vegas. I do more with audio than magic masking anyways, so the tradeoff would probably be worth it.

If Resolve just implement some of the neat features found in Vegas Pro, it will be perfect.
Yep, "IF" is the big question there. The vast majority of my requests for Resolve are already half-way implemented already or are relatively simple things to fix/implement, and they would make a massive improvement when using the application. But there seems to be zero interest at Blackmagic to address these things.

As just one example, they added an AI bot to "edit and mix" audio before adding an auto-crossfade mode, which is one of the most basic and fundamental editing tools. Just imagine if they had added AI auto-color grading before adding basic coloring tools like the color wheels, colorists would not be happy. Likewise, I spend most of my time editing, so I'm not happy as someone who wants basic tools that have existed in other editors for 20+ years.

I'm beginning to think this program just isn't for me and it may never be.
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Re: Hire a few UI experts.

PostMon May 05, 2025 2:05 am

While, on one hand, I agree that Davinci's UI could benefit from a Steve Jobs Apple-esque work over, pragmatically it might be too far down the track to ever change.

Here are some examples of UI that I could have seen simpler more intuitive ways of adding the feature:

1) Character level styling.

People are used to a manner of character-level styling like in Microsoft Word and hundreds of other apps and software, namely, that you use the mouse to highlight the text that you want to change, and then you have a menu from which you select the character-level styling change.

Whereas, the way Davinci does it: right click the text field (there's nothing in the text field to even suggest it is right-clickable), and then select "character level styling" from the right-click menu. Highlight the text in the viewer, and then go to Modifiers.

The biggest head-scratcher is hiding the feature as a menu item where there's no UI indication where to find that menu.

For me, unless kind YouTubers had made tutorials, I would not have known how to do character level styling.

Now I know how to do it, and it's ok. But I feel for people new to Davinci.

2) Text wrap in beta 20.

I was one of the many asking for text-wrap. In beta 20, the way you implement text wrap is to go to the Layout tab, go to the TYPE menu, and select text wrap. Whereas, e.g. in the macOS TextEdit app's preferences, text wrap option is plainly visible in the main preference page.

In other words, virtually all of Davinci's features are buried deep where people cannot find them unless they're told.

I get it that DVR is a professional level tool, and there is a steep learning curve. That's why I think it's too big a hill to climb to make it simpler. But maybe a genius like Steve Jobs might have been able to work a miracle.

I remember reading an article comparing Apple's UI engineers vs. Japanese software engineers like SONY that were totally clue-less about good UI.



3) Right-clickable menus. As said, virtually all these right-click menus, there zero indication that something is right-clickable. Over a period of time, seeing lots of video tutorials, one gets the hang of what is, and what is not right-clickabe. But I assume a good Apple-esque UI would give some visual prompt that something was right-clickable?

For instance, I've been dabbling in Davinci now since version 15, learning at a very pedestrian pace. And I know now that menu items in the Inspector and Viewers are right-clickable. But it's only recently that I saw a tutorial where, in the Inspector, the name of the node itself is also right-clickable. See diagram below. I'd never have figured that our by myself.

SCR-20250505-kqfd.png
SCR-20250505-kqfd.png (280.13 KiB) Viewed 1364 times


In summary, I am extremely grateful for BMD making Davinci accessible for free to the public, and I have bought the Studio version. I learned video editing on Davinci, so I don't have experience on others NLE's such as Adobe's. In my view, the UI could be made more intuitive, but I'm not sure if it's too big a mountain to climb, given other priorities.
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Re: Hire a few UI experts.

PostMon May 05, 2025 2:54 am

rsf123 wrote:In my view, the UI could be made more intuitive, but I'm not sure if it's too big a mountain to climb, given other priorities.
I don't think any of these UI problems are too big of a mountain to climb, but I think you nailed it in that they have other priorities. It's not that the mountain is too big for them, but they are traveling in the opposite direction so they won't ever reach the mountain to climb it.

I'm not the only one who has been begging Blackmagic to put all other shiny new features and AI bots on hold for an update cycle or two, get all all hands on deck for the sole purpose making the basics and the UI really solid. This would do wonders for the overall usability of Resolve. Once the basics are solid and you have a flexible workflow throughout the application, then you have a strong foundation to build on for everything else. But this hasn't happened and at this point, I'm not sure it ever will.

I get it that DVR is a professional level tool, and there is a steep learning curve.
I feel many of the tools are very professional, but the overall UI is not at all. I've seen it described elsewhere that it feels like the developers are not actually using many of the tools themselves or working closely with those who are and that pretty much sums up my feelings as well.
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Re: Hire a few UI experts.

PostMon May 05, 2025 8:33 am

To everybody complaining about the UI of DVR, please use -any- 3D application for a while and come back :P

The more complex a application becomes, the more 'cluttered' and sometimes 'illogical' to the user. it looks.
There's always a tradeoff here, and someone that doesn't like the path the devs took.
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Re: Hire a few UI experts.

PostMon May 05, 2025 8:52 am

Yes there's a tradeoff. AND things can still be much more convoluted than necessary. Both can be true.
The previous poster's description of character-level styling is a terrific example.
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Re: Hire a few UI experts.

PostMon May 05, 2025 9:30 am

Joe Shapiro wrote:
nictau wrote:
parrier wrote:Just Davinci resolve UI is too bad compare with them.


Please forgive me my openness: You do not really know what you are talking about. DR has by far!!!! the most well thought out user interface among all professional video and even graphic programs I have ever used in over 20 years.

Umm… I don’t think you’re being open so much as being judgmental of someone’s opinion. Do you have some facts or qualifications that make your statement clearly more accurate than the opposite statement made by the previous poster?



Haven't seen any 'qualification' or 'facts' either in "Just Davinci resolve UI is too bad". Have you?
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Re: Hire a few UI experts.

PostMon May 05, 2025 11:06 am

robwuijster wrote:The more complex a application becomes, the more 'cluttered' and sometimes 'illogical' to the user. it looks. There's always a tradeoff here, and someone that doesn't like the path the devs took.
The majority of my complaints are not complicated, many of them are simple things that other editors have figured out years and years ago. In fact, some have even been partially implemented in Resolve already, but it feels like they moved on before finishing them. This is why it is so frustrating to me that these things continue to be ignored.

A couple specific examples:
- Don't delete clips from the timeline when other clips are placed on top of them.
- Don't delete transitions when moving a clip (even just one frame). The transition's size should be adjusted as the clip is moved.

Both of these have been partially implemented in Resolve so I can demonstrate the exact behavior I want without even leaving Resolve. However, neither of these are finished so they are essentially useless to me.

I don't want the editor to delete anything without my explicit say so. I don't think that's too much to ask.
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Re: Hire a few UI experts.

PostMon May 05, 2025 2:15 pm

Resolve 11 was my first version when I came over from Premiere Pro and a lot has happened in that time. I initially struggled with the fixed UI layout compared to the Adobe apps but I've really learnt to love the Resolve UI! For a while it was really annoying that the UI was not scalable on Windows and some users here in the forum just told you to buy a bigger monitor or to only work in 1080 xD
But since this problem was solved a few years ago, I've been almost perfectly happy.
Of course, the UI is very subjective, but as many others have already mentioned, it's also very difficult to accommodate such a huge range of functions. From my point of view, the different pages simply need to be harmonised even more. It doesn't make much sense to me that we now have three different keyframe panels.
A small wish from my side would also be a vertical Fusion layout for dual screen, which could pick up a few more Nuke users :) But as I said, it's all very subjective. I really enjoy working in Resolve every day and for me this is largely down to the UI. Nonetheless I think we shouldn't turn down reasonable suggestions for future releases.
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Joe Shapiro

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Re: Hire a few UI experts.

PostMon May 05, 2025 6:17 pm

nictau wrote:
Joe Shapiro wrote:
nictau wrote:Please forgive me my openness: You do not really know what you are talking about. DR has by far!!!! the most well thought out user interface among all professional video and even graphic programs I have ever used in over 20 years.

Umm… I don’t think you’re being open so much as being judgmental of someone’s opinion. Do you have some facts or qualifications that make your statement clearly more accurate than the opposite statement made by the previous poster?


Haven't seen any 'qualification' or 'facts' either in "Just Davinci resolve UI is too bad". Have you?

They opined about Resolve. You opined about their judgement. Different thing entirely, don't you think?
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