
- Posts: 81
- Joined: Sun Feb 04, 2024 12:01 am
- Real Name: Steve Wellens
{
Tools = ordered() {
Shape3D2 = Shape3D {
Inputs = {
["SurfacePlaneInputs.Visibility.CullBackFace"] = Input {
Value = Number {
Value = 1
},
},
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input {
Value = Number {
Value = 6
},
},
["SurfacePlaneInputs.Visibility.Nest"] = Input {
Value = Number {
Value = 1
},
},
["Transform3DOp.Translate.Z"] = Input { Value = -1.44, },
["Transform3DOp.Rotate.Z"] = Input { Value = -36.5, },
Shape = Input { Value = FuID { "SurfaceCubeInputs" }, },
["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0.666666666666667, },
["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.580392156862745, },
["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0.411764705882353, },
["MtlStdInputs.MaterialID"] = Input { Value = 5, },
["SurfaceSphereInputs.SubdivisionLevelBase"] = Input { Value = 60, },
["SurfaceSphereInputs.SubdivisionLevelHeight"] = Input { Value = 60, },
["SurfaceSphereInputs.Visibility.Nest"] = Input { Value = 1, },
["SurfaceSphereInputs.Visibility.CullBackFace"] = Input { Value = 1, },
["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 1, },
["SurfaceConeInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["SurfaceCubeInputs.ObjectID.ObjectID"] = Input { Value = 3, }
},
ViewInfo = OperatorInfo { Pos = { 394.667, 31.6061 } },
},
Text3D1 = Text3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = 1, },
["Transform3DOp.Translate.Y"] = Input { Value = -0.19, },
LayoutRotation = Input { Value = 1, },
TransformRotation = Input { Value = 1, },
Red1 = Input { Value = 0.333333333333333, },
Green1 = Input { Value = 0.666666666666667, },
StyledText = Input { Value = "TEXT 3D", },
Font = Input { Value = "Open Sans", },
Style = Input { Value = "Bold", },
VerticalTopCenterBottom = Input { Value = 1, },
VerticalJustification = Input { Value = 3, },
VerticalJustificationNew = Input { Value = 3, },
HorizontalJustificationNew = Input { Value = 3, },
Extrusion = Input { Value = 1, },
ExtrusionProfile = Input {
SourceOp = "Text3D1ExtrusionProfile",
Source = "Value",
},
ExtrusionDepth = Input { Value = 0.1, }
},
ViewInfo = OperatorInfo { Pos = { 536, -23.0303 } },
},
Text3D1ExtrusionProfile = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0, RH = { 0.0666666666666667, 0.333333333333333 }, Flags = { Linear = true } },
[0.2] = { 1, LH = { 0.133333333333333, 0.666666666666667 }, RH = { 0.4, 1 }, Flags = { Linear = true } },
[0.8] = { 1, LH = { 0.6, 1 }, RH = { 0.866666666666667, 0.666666666666667 }, Flags = { Linear = true } },
[1] = { 0, LH = { 0.933333333333333, 0.333333333333333 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 0, Green = 0, Blue = 0 },
CtrlWZoom = false,
},
Merge3D1 = Merge3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = -0.73, },
SceneInput1 = Input {
SourceOp = "Shape3D2",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Text3D1",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { 536, 31.6061 } },
},
Camera3D1 = Camera3D {
CtrlWZoom = false,
Inputs = {
["Transform3DOp.Translate.Z"] = Input { Value = 8.816039, },
["Transform3DOp.UseTarget"] = Input { Value = 1, },
AoV = Input { Value = 19.2642683071402, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
FilmBack = Input { Value = 1, },
FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
ApertureW = Input { Value = 0.831496062992126, },
ApertureH = Input { Value = 0.467716535433071, },
ControlVis = Input { Value = 1, },
PlaneOfFocusVis = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["MtlStdInputs.MaterialID"] = Input { Value = 2, }
},
ViewInfo = OperatorInfo { Pos = { 679.333, -45.9697 } },
},
Transform3D1 = Transform3D {
Inputs = {
SceneInput = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
["Transform3DOp.Rotate.Y"] = Input {
SourceOp = "Transform3D1YRotation",
Source = "Value",
}
},
ViewInfo = OperatorInfo { Pos = { 679.333, -12.9697 } },
},
Transform3D1YRotation = BezierSpline {
SplineColor = { Red = 128, Green = 255, Blue = 128 },
CtrlWZoom = false,
NameSet = true,
KeyFrames = {
[0] = { 0, RH = { 33.3333333333333, -120 }, Flags = { Linear = true, Loop = true } },
[100] = { -360, LH = { 66.6666666666667, -240 }, Flags = { Linear = true, Loop = true } }
}
},
Merge3D2 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "Merge3D1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Transform3D1",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { 679.333, 31.6061 } },
}
}
}
SteveW wrote:Got it working....thanks! Both suggestions were good. I got the 3D Transform working.
SteveW wrote:I also saw that you don't have to have every node go to the same Merge3D. You can daisy chain them to make a much neater layout.
Users browsing this forum: Bing [Bot], Dave Shortman, Dermot Shane, Jim Simon, JordanTet, loshablokshema, Skiess and 374 guests