
There have been various grumblings over the years about the effectiveness (or lack of) for Mode/Force Cache and Cache to Disk.
Here is a perfect Example:
When Magic Mask (v1 because Fusion Studio doesn't have v2 yet...) has marks on several frames, the entire flow from then on will pause during playback on each of the Marked frames.. no matter if you apply Force Cache and/or Cache to Disk on any other downstream node.
Is this a problem for Magic Mask? Well, yes , because it should at least automatically memory cache the marked frames after the first playback.
Is this a problem for Force Cache and/or Cache to Disk ? Well, yes, because both of these should be working (even if Magic Mask pauses) but it appears neither of them is.
Anyone out there with more luck with Force Cache and/or Cache to Disk ? Most of my people in the studio ignore both of them and do a Saver / Loader "cache" on complex flows, which works but shouldn't be required if they did actually work...
Tested on Fusion Studio Standalone v20 Beta 4
Here is a few nodes to demonstrate - note that they are 4K resolution (since all our Film and Streaming work these days is this size or bigger) - You will probably have to repath/recache the Disk Caches so they actually exist, although as far as we can see , they are ineffectively doing nothing.
Here is a perfect Example:
When Magic Mask (v1 because Fusion Studio doesn't have v2 yet...) has marks on several frames, the entire flow from then on will pause during playback on each of the Marked frames.. no matter if you apply Force Cache and/or Cache to Disk on any other downstream node.
Is this a problem for Magic Mask? Well, yes , because it should at least automatically memory cache the marked frames after the first playback.
Is this a problem for Force Cache and/or Cache to Disk ? Well, yes, because both of these should be working (even if Magic Mask pauses) but it appears neither of them is.
Anyone out there with more luck with Force Cache and/or Cache to Disk ? Most of my people in the studio ignore both of them and do a Saver / Loader "cache" on complex flows, which works but shouldn't be required if they did actually work...
Tested on Fusion Studio Standalone v20 Beta 4
- Screen Recording 2025-05-24 002304_Image.gif (814.9 KiB) Viewed 116 times
Here is a few nodes to demonstrate - note that they are 4K resolution (since all our Film and Streaming work these days is this size or bigger) - You will probably have to repath/recache the Disk Caches so they actually exist, although as far as we can see , they are ineffectively doing nothing.
- Code: Select all
{
Tools = ordered() {
Background2 = Background {
Locked = true,
CtrlWZoom = false,
Inputs = {
GlobalOut = Input { Value = 100, },
Width = Input { Value = 4096, },
Height = Input { Value = 4096, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
TopLeftRed = Input { Value = 0.262745098039216, },
TopLeftGreen = Input { Value = 0.262745098039216, },
TopLeftBlue = Input { Value = 0.188235294117647, },
EffectMask = Input {
SourceOp = "Polygon1",
Source = "Mask",
}
},
ViewInfo = OperatorInfo { Pos = { 330, 16.5 } },
},
Polygon1 = PolylineMask {
DrawMode = "InsertAndModify",
DrawMode2 = "InsertAndModify",
Locked = true,
Inputs = {
Filter = Input { Value = FuID { "Fast Gaussian" }, },
MaskWidth = Input { Value = 1920, },
MaskHeight = Input { Value = 1080, },
PixelAspect = Input { Value = { 1, 1 }, },
ClippingMode = Input { Value = FuID { "None" }, },
Center = Input { Value = { 0.622238586156112, 0.5 }, },
Polyline = Input {
SourceOp = "Polygon1Polyline",
Source = "Value",
},
Polyline2 = Input {
Value = Polyline {
},
Disabled = true,
}
},
ViewInfo = OperatorInfo { Pos = { 330, -16.5 } },
},
Polygon1Polyline = BezierSpline {
SplineColor = { Red = 173, Green = 255, Blue = 47 },
Locked = true,
CtrlWZoom = false,
NameSet = true,
KeyFrames = {
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} }
}
},
Merge1 = Merge {
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Inputs = {
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SourceOp = "Background1",
Source = "Output",
},
Foreground = Input {
SourceOp = "Background2",
Source = "Output",
},
PerformDepthMerge = Input { Value = 0, }
},
ViewInfo = OperatorInfo { Pos = { 440, 115.5 } },
},
Background1 = Background {
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Inputs = {
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Width = Input { Value = 4096, },
Height = Input { Value = 4096, },
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Type = Input { Value = FuID { "Gradient" }, },
TopLeftBlue = Input { Value = 1, },
TopRightGreen = Input { Value = 1, },
BottomLeftRed = Input { Value = 0.00784313725490196, },
BottomLeftGreen = Input { Value = 0.196078431372549, },
BottomLeftBlue = Input { Value = 0.0196078431372549, },
Start = Input { Value = { 0.593519882179676, 0.255905511811024 }, },
End = Input { Value = { 0.597938144329897, 0.933070866141732 }, },
Gradient = Input {
Value = Gradient {
Colors = {
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}
},
}
},
ViewInfo = OperatorInfo { Pos = { 330, 115.5 } },
},
MagicMask1 = MagicMask {
Locked = true,
ForceCacheToRAM = true,
Inputs = {
ReferenceTime = Input {
Value = 31,
Disabled = true,
},
ProcessedFramesLow = Input { Disabled = true, },
ProcessedFramesHigh = Input {
Value = 100,
Disabled = true,
},
Strokes = Input {
SourceOp = "MagicMask1Strokes",
Source = "Value",
},
Input = Input {
SourceOp = "Merge1",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { 550, 115.5 } },
CachePath = "K:\\aaaatestcache\\MagicMaskCache\\MagicMask1-9551b855-beb5-4150-a0d4-577a5e90f01f\\Cache000000.raw",
AlgoVersion = 1
},
MagicMask1Strokes = BezierSpline {
SplineColor = { Red = 242, Green = 186, Blue = 59 },
Locked = true,
CtrlWZoom = false,
NameSet = true,
KeyFrames = {
[31] = { 0, RH = { 37, 0.333333333333333 }, Flags = { Linear = true, LockedY = true }, Value = MagicMaskStrokes {
PosStrokes = {
{ 0.303387, 0.545932, 0.30486, 0.535433, 0.306333, 0.524934, 0.307806, 0.51706, 0.307806, 0.503937, 0.310751, 0.488189, 0.310751, 0.472441, 0.312224, 0.454068, 0.312224, 0.43832, 0.312224, 0.430446, 0.312224, 0.427822 },
{ 0.300442, 0.209974, 0.300442, 0.199475, 0.300442, 0.188976, 0.300442, 0.178478, 0.300442, 0.16273, 0.300442, 0.144357, 0.300442, 0.133858, 0.300442, 0.131234, 0.300442, 0.128609 },
{ 0.402062, 0.259843, 0.403535, 0.259843, 0.407953, 0.257218, 0.410898, 0.249344, 0.416789, 0.233596, 0.421208, 0.220472, 0.424153, 0.207349, 0.427099, 0.194226, 0.428571, 0.188976, 0.431517, 0.173228, 0.434462, 0.165354, 0.434462, 0.16273 },
{ 0.413844, 0.574803, 0.415317, 0.574803, 0.418262, 0.574803, 0.419735, 0.574803, 0.421208, 0.574803, 0.42268, 0.574803, 0.424153, 0.574803, 0.427099, 0.574803, 0.430044, 0.574803, 0.43299, 0.574803, 0.434462, 0.574803 }
}
} },
[49] = { 1, LH = { 43, 0.666666666666667 }, RH = { 54.3333333333333, 1.33333333333333 }, Flags = { Linear = true, LockedY = true }, Value = MagicMaskStrokes {
PosStrokes = {
{ 0.263623, 0.713911, 0.263623, 0.708661, 0.263623, 0.698163, 0.266568, 0.690289, 0.266568, 0.682415, 0.266568, 0.664042, 0.266568, 0.653543, 0.269514, 0.645669, 0.269514, 0.643045 },
{ 0.250368, 0.406824, 0.250368, 0.404199, 0.250368, 0.401575, 0.250368, 0.39895, 0.250368, 0.396325, 0.250368, 0.391076, 0.250368, 0.388451, 0.247423, 0.380577, 0.244477, 0.370079, 0.244477, 0.364829, 0.244477, 0.362205, 0.244477, 0.35958, 0.244477, 0.356955, 0.243004, 0.351706 },
{ 0.294551, 0.427822, 0.296024, 0.427822, 0.297496, 0.427822, 0.300442, 0.422572, 0.300442, 0.419948, 0.301915, 0.414698, 0.303387, 0.404199, 0.30486, 0.39895, 0.307806, 0.388451, 0.310751, 0.375328, 0.310751, 0.370079, 0.310751, 0.367454 }
}
} },
[65] = { 2, LH = { 59.6666666666667, 1.66666666666667 }, RH = { 72, 2.33333333333333 }, Flags = { Linear = true, LockedY = true }, Value = MagicMaskStrokes {
PosStrokes = {
{ 0.403535, 0.661417, 0.407953, 0.661417, 0.407953, 0.658793, 0.410898, 0.653543, 0.416789, 0.645669, 0.42268, 0.64042, 0.428571, 0.632546, 0.434462, 0.627297, 0.438881, 0.616798, 0.444772, 0.603675, 0.446244, 0.595801, 0.44919, 0.590551, 0.450663, 0.585302, 0.450663, 0.580052, 0.452136, 0.577428 },
{ 0.453608, 0.653543, 0.452136, 0.650919, 0.44919, 0.645669, 0.447717, 0.645669, 0.446244, 0.637795, 0.441826, 0.629921, 0.440353, 0.624672, 0.435935, 0.619423, 0.427099, 0.606299, 0.419735, 0.595801, 0.416789, 0.590551, 0.410898, 0.582677, 0.407953, 0.580052, 0.407953, 0.577428, 0.405007, 0.574803, 0.400589, 0.572178, 0.396171, 0.564304, 0.394698, 0.56168, 0.393225, 0.56168 },
{ 0.346097, 0.425197, 0.344624, 0.425197, 0.344624, 0.422572, 0.344624, 0.414698, 0.344624, 0.412073, 0.346097, 0.409449, 0.34757, 0.401575, 0.349043, 0.393701, 0.350515, 0.385827, 0.351988, 0.377953, 0.351988, 0.375328 },
{ 0.43299, 0.375328, 0.43299, 0.372703, 0.434462, 0.370079, 0.435935, 0.367454, 0.437408, 0.367454, 0.437408, 0.362205, 0.438881, 0.35958, 0.440353, 0.356955, 0.440353, 0.351706, 0.441826, 0.346457, 0.443299, 0.343832, 0.443299, 0.341207, 0.444772, 0.338583, 0.446244, 0.333333 }
}
} },
[86] = { 3, LH = { 79, 2.66666666666667 }, RH = { 89.6666666666667, 3.33333333333333 }, Flags = { Linear = true, LockedY = true }, Value = MagicMaskStrokes {
PosStrokes = {
{ 0.540501, 0.553806, 0.540501, 0.551181, 0.539028, 0.545932, 0.537555, 0.545932, 0.536082, 0.543307, 0.53461, 0.540682, 0.533137, 0.538058, 0.531664, 0.535433, 0.528719, 0.530184, 0.527246, 0.527559, 0.521355, 0.519685, 0.516937, 0.511811, 0.511046, 0.503937, 0.505155, 0.498688, 0.493373, 0.490814, 0.490427, 0.485564, 0.488954, 0.48294 },
{ 0.559647, 0.417323, 0.559647, 0.409449, 0.559647, 0.39895, 0.559647, 0.393701, 0.559647, 0.391076, 0.559647, 0.383202, 0.559647, 0.377953, 0.559647, 0.375328, 0.559647, 0.372703, 0.559647, 0.370079, 0.559647, 0.367454, 0.559647, 0.362205, 0.559647, 0.35958, 0.559647, 0.356955, 0.559647, 0.354331, 0.559647, 0.351706, 0.559647, 0.349081, 0.559647, 0.343832, 0.559647, 0.338583 },
{ 0.469809, 0.67979, 0.468336, 0.67979, 0.46539, 0.682415, 0.463918, 0.682415, 0.462445, 0.682415, 0.460972, 0.682415, 0.459499, 0.682415, 0.458026, 0.682415, 0.456554, 0.682415, 0.455081, 0.685039, 0.453608, 0.685039, 0.450663, 0.685039, 0.44919, 0.687664, 0.447717, 0.687664, 0.446244, 0.687664, 0.443299, 0.690289 }
}
} },
[97] = { 4, LH = { 93.3333333333333, 3.66666666666667 }, Flags = { Linear = true, LockedY = true }, Value = MagicMaskStrokes {
PosStrokes = {
{ 0.556701, 0.559055, 0.556701, 0.55643, 0.556701, 0.551181, 0.556701, 0.538058, 0.556701, 0.527559, 0.556701, 0.514436, 0.556701, 0.485564, 0.556701, 0.448819, 0.556701, 0.417323, 0.556701, 0.385827, 0.556701, 0.367454, 0.556701, 0.356955, 0.556701, 0.351706 },
{ 0.617084, 0.535433, 0.620029, 0.535433, 0.621502, 0.535433, 0.622975, 0.535433, 0.624448, 0.535433, 0.627393, 0.535433, 0.628866, 0.535433, 0.631811, 0.535433, 0.63623, 0.535433, 0.642121, 0.532808, 0.648012, 0.524934, 0.655376, 0.519685, 0.664212, 0.514436, 0.665685, 0.514436, 0.66863, 0.511811, 0.671576, 0.509186 },
{ 0.536082, 0.225722, 0.536082, 0.223097, 0.536082, 0.220472, 0.536082, 0.215223, 0.536082, 0.212598, 0.536082, 0.209974, 0.533137, 0.207349, 0.533137, 0.2021, 0.531664, 0.199475, 0.530191, 0.194226, 0.528719, 0.186352, 0.527246, 0.181102, 0.525773, 0.175853, 0.5243, 0.173228, 0.522828, 0.167979, 0.521355, 0.16273, 0.519882, 0.160105, 0.518409, 0.15748, 0.518409, 0.152231, 0.516937, 0.152231, 0.515464, 0.149606 },
{ 0.615611, 0.165354, 0.617084, 0.165354, 0.620029, 0.165354, 0.621502, 0.165354, 0.622975, 0.165354, 0.624448, 0.165354, 0.62592, 0.165354, 0.627393, 0.165354, 0.630339, 0.165354, 0.631811, 0.165354, 0.633284, 0.165354 }
}
} }
}
},
BrightnessContrast1 = BrightnessContrast {
Locked = true,
ForceCacheToRAM = true,
Inputs = {
Input = Input {
SourceOp = "MagicMask1",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { 660, 115.5 } },
},
BrightnessContrast2 = BrightnessContrast {
ForceCacheToRAM = true,
Inputs = {
Input = Input {
SourceOp = "BrightnessContrast1",
Source = "Output",
}
},
ViewInfo = OperatorInfo { Pos = { 770, 115.5 } },
}
},
ActiveTool = "Background2"
}
Windows 11 Pro (22H2)
Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
64.0 GB RAM
Nvidia 4070Ti Super (16GB VRAM)
AMD Ryzen 3970X @ 3.69 GHz
128 GB RAM
Nvidia 3090 (24GB VRAM)
Resolve Studio / Fusion Studio v20.0 Release (Beta 4)
Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
64.0 GB RAM
Nvidia 4070Ti Super (16GB VRAM)
AMD Ryzen 3970X @ 3.69 GHz
128 GB RAM
Nvidia 3090 (24GB VRAM)
Resolve Studio / Fusion Studio v20.0 Release (Beta 4)