Fri Nov 15, 2024 2:54 pm
OK - gave it a try. There are some rough edges but it's a vastly improved editing experience. I can even make a compound clip on one timeline and then use the swap timeline and source viewer to see the compound clip on the timeline. Then I can select an in/out portion, for example, swap timeline and source viewer again and insert the portion of the compound clip back into the timeline (and yes, if the compound has multiple video and audio tracks, you can specify which tracks to place into which destination tracks).
I'm sure there are many bugs in this - one I noticed immediately is that when you swap timeline and source and then back again, the destination patching does not appear until you mouse-click on the source monitor. Just CMD+3 to the source monitor is not enough.
Another bug is that when you switch back to the main timeline, the playhead seems to move back one frame so if it's parked at the end before swap...swap it is move to one frame before the end (to the start of the last frame of the timeline). Something to take note of.
Note that for this to work Edit > Edit Options > Decompose Compound Clips on Edit must be enabled otherwise the compound or nested timeline will be inserted back into the destination timeline and you won't see the individual source tracks, I believe. I also disabled Edit > Edit Options > Automatically Create Tracks on Edit (another new option that is welcome in my workflow).
I can see also using this feature with a temporary timeline used to hold arbitrary pasted selection from one timeline in order to edit it back into the main timeline in some other location and with some subset of tracks.
As I mentioned, definitely a step in the right direction - many thanks to BMD for this one.
aka Barkinmadd
Resolve Studio 20 | Fusion Studio 20 | 16" MacBook Pro M1 MAX, 32 GPU cores, 64 GB RAM, 2 TB SSD, Sequoia 15.4.1