Steve Waller wrote:Premiere allows for multiple cycles of warp stabilizer
Probably because Premiere applies motion stabilization as a
filter, which is not how Resolve approaches PTRZ geometry.
Note that it does not appear as an element of any node.
It might be worthwhile to check if the Fusion page will allow multiple gradual stabilization passes.In this case, there may be other OFX plugins available. Among others Boris has hooks into Mocha.
Multiple stabilization as an approach has only borne fruit for me on a couple of occasions, using other applications... The previous go-to for me was SHAKE, which produced remarkable results, both on single- and multi-point tracks, plus their Smoothcam (which was cannibalized for Final Cut / Motion). The advantage there was the *infinite* workspace which allowed the user to over-ride the application's computed result with manual re-positioning. This gets around the "Pong" effect that some applications arrive at when they try to re-orient the picture centering if the edge clipping goes crazy. Or right off the page.
jPo, CSI