Fairlight doesn't register new tracks

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Jonathan Duek

  • Posts: 41
  • Joined: Wed Apr 16, 2014 8:53 pm

Fairlight doesn't register new tracks

PostThu May 31, 2018 7:03 am

While making my first bigger online delivery in Resolve 15, I noticed a bug that complicated things for me.

What I usually do when I export my sound mix for a project, is to go back to my offline timeline and start working on it there. I then export my dialogue, atmosphere, effect and music tracks separately, as well as a full mix with all of them.

I then go to my online timeline and create 5 new tracks on top of the scratch/reference sound, and mute all my tracks that are not supposed to be in the final delivery.

I then drag my separate mixes onto the newly created tracks and enable them. Sometimes I export the final delivery with my full sound mix, but usually I export it with all the tracks separate. This has been a good workflow for me in previous versions.

This time I noticed that my exported sound mixed tracks sounded really weird, and when I went to the Fairlight tab I noticed that Fairlight had not registered the 5 new tracks I just made, and therefore my sound mixes were affected by the EQ, FX and Dynamics I used in offline editing.

TL;DR
For some reason, Fairlight doesn't register newly made audio tracks.


Nothing I can't fix, but it just seems like an annoying bug.

I'm using the 15.0.0B.037, and I realise that there are newer versions. But I'm not in the habit of upgrading in the middle of bigger projects.
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Reynaud Venter

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Re: Fairlight doesn't register new tracks

PostThu May 31, 2018 7:27 am

Listing your system spec would allow more assistance.

Not experiencing this behaviour here, with any of the betas.
Mac Pro 7,1 Rack • Resolve Studio 20.0 • macOS 15.5 (24F74)
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Jonathan Duek

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  • Joined: Wed Apr 16, 2014 8:53 pm

Re: Fairlight doesn't register new tracks

PostThu May 31, 2018 1:02 pm

Reynaud Venter wrote:Listing your system spec would allow more assistance.

Not experiencing this behaviour here, with any of the betas.


I'm not looking for help. There are plenty of workarounds for this problem. I was just submitting a bug I found.

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