Fri Mar 05, 2021 7:26 am
Some more info: If I "unmaximize" the Window so that I can see and adjust the UI window's borders rather than having it fill one of my monitors, the divider between the left panels and the timeline becomes unadjustable (likely because the UI window has become slightly less wide).
But I can then grab the left or right border of the UI Window and drag it to fill the width of two monitors, and when it's that wide I can move the panel divider so that the left panels expand to about the width of half of one 1920 x 1080 monitor. This is probably close to the 45% value that Peter quotes to Visualfeast in the post he linked to.
And here's the key: If, in that very wide UI window with a wide left panel, I then drag the right border of the entire UI window to the left to make it narrower, the left panels stay the same width until the timeline panel has shrunk to about 75% of the width of one monitor, then the left panels start to get narrower as the whole window narrows and the timeline stays the same width.
As someone who's worked on UI software, it looks to me very much like the timeline panel has a "minimum width" setting that's too large. If that's accurate, it should be a trivial thing to fix.
If there's a more official way to report a bug than this post then please let me know so I can do so.
DR Studio 19.1.4 Build 11, Win10Pro x64 22H2/19045.5608
Asus C246 Pro Motherboard, Xeon E-2278G@3.4GHz, 64GB ECC RAM
GeForce 3060 12GB, "Studio" driver 560.81
OS,Library: 1TB NVMe SSD - Project,Cache: 1TB NVMe SSD