
- Posts: 20
- Joined: Fri Apr 09, 2021 4:00 pm
- Real Name: Simone Rinco
Hello,
I'm experiencing very frustrating poor performance during playback of my project. My project has 2 video tracks, but one of them, which is a fusion composition, is the bottleneck.
It consists of about 100 nodes, the media files are just pictures (no video). Basically I'm creating some graphics for educational purposes, so I'm really just displaying some images, text, or shapes and they animate with very simple effects, like moving masks and so on.
I'm using just the basic nodes: masks, text, background, transform and merge. No color correctors or delta keyers or any fancy node.
The problem is that the playback speed (frames per second) in incredibly low, even if I playback a section of the composition that has already been rendered, i.e. has a blue line above the tracks as opposed to red.
I have tried the following from the Edit page:
- select "Playback" -> "Use optimised media if available"
- select "Playback" -> "Use proxy media if available"
- select "Playback" -> "Timeline Proxy Mode" -> "Quarter resolution"
- select "Playback" -> "Render cache" -> "Smart" or "User"
I've also done the following in the Fusion page:
- Right click on the media out, select "Cache to disk"
- Right click on the player and select "Proxy" or "Auto Proxy"
- in the "Fusion" -> "Fusion Settings" panel, "Proxy" section: select "Update All" and set "Standard" to 30:1, tick "Auto" and set it to 30:1 too.
None of these result in a smooth playback.
My DaVinci Resolve version is 17.1.1 build 9 (free version).
These are the specs of my laptop
- CPU: Intel Xeon E-1545M v5 (4 cores, 8 threads)
- GPU: NVIDIA Quadro P4000 (8Gb RAM)
- RAM: 64 Gb
- disk: SK Hynix SC311 512GB
- OS: Windows 10 Enterprise, version 20H2
I think this hardware is more than enough for what I'm doing.
I know that the free version has some limitations regarding performance, indeed I see that during playback the CPU usage sets at about 40% and the GPU rarely goes above 20%.
What concerns me is that Resolve is actually using plenty (almost all) of memory, both RAM (~40 Gb) and GPU memory (~5 Gb), so it is definitely using these resources.
Is anybody experiencing the same? Is there anything else I can try?
Is creating a graph with about 100 (simple) nodes common?
Does the free version really perform that bad? Again, what is weird is that the GPU is doing something, and I have a pretty decent one.
Thanks for your help
Simone
I'm experiencing very frustrating poor performance during playback of my project. My project has 2 video tracks, but one of them, which is a fusion composition, is the bottleneck.
It consists of about 100 nodes, the media files are just pictures (no video). Basically I'm creating some graphics for educational purposes, so I'm really just displaying some images, text, or shapes and they animate with very simple effects, like moving masks and so on.
I'm using just the basic nodes: masks, text, background, transform and merge. No color correctors or delta keyers or any fancy node.
The problem is that the playback speed (frames per second) in incredibly low, even if I playback a section of the composition that has already been rendered, i.e. has a blue line above the tracks as opposed to red.
I have tried the following from the Edit page:
- select "Playback" -> "Use optimised media if available"
- select "Playback" -> "Use proxy media if available"
- select "Playback" -> "Timeline Proxy Mode" -> "Quarter resolution"
- select "Playback" -> "Render cache" -> "Smart" or "User"
I've also done the following in the Fusion page:
- Right click on the media out, select "Cache to disk"
- Right click on the player and select "Proxy" or "Auto Proxy"
- in the "Fusion" -> "Fusion Settings" panel, "Proxy" section: select "Update All" and set "Standard" to 30:1, tick "Auto" and set it to 30:1 too.
None of these result in a smooth playback.
My DaVinci Resolve version is 17.1.1 build 9 (free version).
These are the specs of my laptop
- CPU: Intel Xeon E-1545M v5 (4 cores, 8 threads)
- GPU: NVIDIA Quadro P4000 (8Gb RAM)
- RAM: 64 Gb
- disk: SK Hynix SC311 512GB
- OS: Windows 10 Enterprise, version 20H2
I think this hardware is more than enough for what I'm doing.
I know that the free version has some limitations regarding performance, indeed I see that during playback the CPU usage sets at about 40% and the GPU rarely goes above 20%.
What concerns me is that Resolve is actually using plenty (almost all) of memory, both RAM (~40 Gb) and GPU memory (~5 Gb), so it is definitely using these resources.
Is anybody experiencing the same? Is there anything else I can try?
Is creating a graph with about 100 (simple) nodes common?
Does the free version really perform that bad? Again, what is weird is that the GPU is doing something, and I have a pretty decent one.
Thanks for your help
Simone