Hi MatiKeu.
MatiKeu wrote:But as soon as I load for example the Karta VR effect and change FOV, Pitch or whatever and render the video, I don't get a 360° video anymore but only see the viewport as a 2D video. Also injection of MetaData has no success because simply the rest of the video is not rendered.
If you want to output a 360-degree video, then you'd be limited to operations like levelling the horizon using PanoMap for XYZ rotation, or creating panoramic titles and overlays that are all created and rendered as spherical content.
Reframing a video would be called in the AE world "Sphere to Plane" which by that indication means it's not going to be a 360 degree on the output if you do that....
If you want to you, could do picture-in-picture like overlays to place flat image elements into the 360 video's spherical image projection.
If you can describe in more detail what your creative goals are, or share a screenshot I could try to assist further. Also, for KartaVR usage there is a public "KartaVR User Group" on Facebook if you need specific help on workflows or other aspects.
