Audio dropouts in render

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Rakesh Malik

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Audio dropouts in render

PostSat Oct 05, 2019 6:36 pm

I can't get clean audio exported from Resolve. The 2-minute render has at random intervals brief audio dropouts that I can't explain. They shouldn't be in there at all. I'm getting them randomly during playback also, but in playback I get an audio glitch, back up to play it back, and usually end up with it being clean... implying that it's buggy.

I've tried DNxHR and h.264 in QuickTime containers, using the native as well as nVidia encoders for h.264 and also tried both encoders with mp4 containers. All unusable.

This is in 16.1 beta 3, I'm going to try this in the latest release version also in the hopes that I can get a clean output from it. It's bad. Unusably bad.

The system that I'm using presently is a review model from HP:
Z6, 2x12 core Xeon, 96GB, Quadro RTX 6000.

I'm uploading one of the mp4 renders here:
https://1drv.ms/u/s!AnkPSq9AIf_fgfsIldT ... w?e=UUcjbg

(Might take a couple of hours.)
Rakesh Malik
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John Paines

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Re: Audio dropouts in render

PostSat Oct 05, 2019 7:13 pm

Audio export issues, which can include crackle, don't appear to be present in 16.0. Somebody suggested reducing the render rate to something other than "maximum" in the Deliver page (for the 16.1 betas), but can't firm or deny.
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ClarkSeverson

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Re: Audio dropouts in render

PostSun Oct 06, 2019 12:21 am

Reducing the render rate to 100 fps worked for my crackle issues.
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Rakesh Malik

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Re: Audio dropouts in render

PostSun Oct 06, 2019 5:21 am

I tried 25, that didn't help.
Rakesh Malik
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Rakesh Malik

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Re: Audio dropouts in render

PostSun Oct 06, 2019 5:43 am

Same problem in v16, release version. I also dropped the render speed to 10fps, still have dropouts.

It's completely unusable.
Rakesh Malik
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Jim Simon

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Re: Audio dropouts in render

PostSun Oct 06, 2019 2:57 pm

Try using a different clip. That you're having playback issues even before export suggests a problem with that clip.
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Jean Claude

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Re: Audio dropouts in render

PostSun Oct 06, 2019 3:55 pm

Rakesh Malik wrote:Same problem in v16, release version. I also dropped the render speed to 10fps, still have dropouts.

It's completely unusable.


Possible to know which format are the sources and if in color page there are nodes with "special" settings or only basic color corrections?
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Rakesh Malik

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Re: Audio dropouts in render

PostSun Oct 06, 2019 8:41 pm

The video is Redcode, the production audio is 24 bit bwav recorded on a Sound Devices recorder.

There's nothing non-standard, only Fairlight VSTs... This should work fine. This is after all core functionality...

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Rakesh Malik
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Re: Audio dropouts in render

PostSun Oct 06, 2019 8:45 pm

As a stop-gap, did you try rendering the audio, with the cache option? The VST thing could be the problem.
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Rakesh Malik

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Re: Audio dropouts in render

PostMon Oct 07, 2019 7:21 am

I just tried that... same result (v16).
Rakesh Malik
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Reynaud Venter

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Re: Audio dropouts in render

PostMon Oct 07, 2019 7:34 am

Are dropouts still present in deliverables with the Fairlight AFX bypassed?

On the Fairlight page > Timeline > Bounce Mix to Track.
Are dropouts still present selecting the bounced tracks as Output Tracks on the Deliver page.
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ChipKng

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Re: Audio dropouts in render

PostMon Oct 07, 2019 8:32 am

Please check the other topic on the audio issues. It's very likely the NVidia driver causing the encoding problems. Can you give a spin with the software render or going back earlier NVidia driver?
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Re: Audio dropouts in render

PostMon Oct 07, 2019 8:41 am

ChipKng wrote:Please check the other topic on the audio issues. It's very likely the NVidia driver causing the encoding problems. Can you give a spin with the software render or going back earlier NVidia driver?


Maybe. Maybe it's an incompatibility problem between DR and Nvidia drivers. But I render files with PPro and Vegas Pro with zero crackles, using GPU, CPU or any other combination. The problem is in DR and they have to fix it ASAP.
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Re: Audio dropouts in render

PostMon Oct 07, 2019 6:06 pm

kalpox wrote:I render files with PPro with zero crackles, using GPU


Premiere Pro doesn't use the GPU for encoding purposes. If hardware encoding is selected, it's using the Intel QuickSync feature for that.
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Re: Audio dropouts in render

PostTue Oct 15, 2019 9:03 pm

John Paines wrote: Somebody suggested reducing the render rate to something other than "maximum" in the Deliver page


I can confirm that this does NOT work for me. Still lots of crackles.

I'm currently downloading 16.0 so I can deliver to my client. It's now 10pm and I've been troubleshooting this ******** bug all day long. I'm NOT happy.
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Re: Audio dropouts in render

PostTue Oct 15, 2019 9:27 pm

Reynaud Venter wrote:Are dropouts still present in deliverables with the Fairlight AFX bypassed?

On the Fairlight page > Timeline > Bounce Mix to Track.
Are dropouts still present selecting the bounced tracks as Output Tracks on the Deliver page.


This is the only way I can get clean audio; bounce mix to track, then use the generated WAV file to encode externally.
HP Z8 G4 Workstation (dual Xeon Silver 4116)
160GB 2400MHz RAM
Nvidia RTX A5000 24GB GPU
512GB NVMe sys drive
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Win 11 (Version 23H2)
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EvanAnthony

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Re: Audio dropouts in render

PostSun Jan 12, 2020 4:20 pm

philtimm wrote:
Reynaud Venter wrote:Are dropouts still present in deliverables with the Fairlight AFX bypassed?

On the Fairlight page > Timeline > Bounce Mix to Track.
Are dropouts still present selecting the bounced tracks as Output Tracks on the Deliver page.


This is the only way I can get clean audio; bounce mix to track, then use the generated WAV file to encode externally.
Can you explain this more? I am seeing the same issue. But not sure I get your steps to fix.

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Felix Koziol

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Re: Audio dropouts in render

PostWed Feb 05, 2020 3:44 pm

This issue still exists in 16.1.2 - had this now for two days. My workaround for deliveray was to export audio as a .wav, then import again and export the whole clip. But this means always duplicating the timeline, importing audio, add audio to timeline, export again and return to your "normal" edit.

To be honest, exporting proper h.264 with video and audio from timeline without any issues shoulb be one of the main jobs that an "pro" editing suite should be capable doing. So everyone @blackmagic. When will this issue going to be fixed? Seems to be present already for couple of month.
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Re: Audio dropouts in render

PostMon Aug 17, 2020 8:48 pm

This issue is still present and just bit me on a 48 Hour Film Project. Exports sounded totally fine a day before. This feels like a garbage nightmare. The rest of the film holds up so well, watched multiple times on TV no issue but in headphones is completely unuseable. What a damn shame.
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Re: Audio dropouts in render

PostThu Aug 27, 2020 6:41 pm

This issue remains in Studio ver. 16.2.6. I may have traced the problem to the NVIDIA encoder. The Native render seems to work ok.
Problem: The render leaves gaps in the audio about every 7 seconds. The gaps are about 5 frames wide.
Hardware: I9, 32GB memory, GTX 2070 Super, 1GB Nvme SSD
OS: Windows 10, 1909
Settings:
Video: Captured using VirtualDub2, Cineform compression, PCM audio, converted to deinterlace to 60fps, 57 minutes in length.
Timeline Resolution 640x480 59.94 fps
Playback framerate: 59.94 fps
Video format: NTSC
Deliver Settings:
Quicktime, x.264, Native, 640x480, 59.94fps, Restrict to 8192, un-check "Bypass re-encode when possible"
I deleted all render cache.

The problem occurs when the encoder is NVIDIA. (HOWEVER - rendering a 5 minute In/Out with NVIDIA encodes OK.)

I hope this helps. (And yes, this an "in-retirement" project. I have about 40 VHS and 8mm video tapes to digitize.)
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Re: Audio dropouts in render

PostTue Jul 27, 2021 10:37 pm

I am having audio dropouts in 17 both with preview and render in same spots. I have tried to fix it both with audio caching on and off to no avail. My clips with problems are all short few second dialog (for animation) WAVs at 32 floating point bit depth/ 9600 sample rate. If it wasn't a render problem I would just think it was a system resource playback problem. The problem came up overnight which is distressing because it could come up the day of a due date. I have a Nvidia card but I am using the free DVR version, which I didn't think had GPU rendering. Regardless, how do I change my audio renderer to CPU?
Are people still having this problem in 17 or only me?
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Mike Warren

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Re: Audio dropouts in render

PostWed Jul 28, 2021 1:13 am

TACarp wrote:WAVs at 32 floating point bit depth/ 9600 sample rate.


I guess you mean 96K?

Have you tried converting the wav files to 48K to see if that makes a difference?
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TACarp

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Re: Audio dropouts in render

PostThu Jul 29, 2021 7:27 pm

I was able to get rid of the audio dropouts by setting the render time down to 10.

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