pascalpayant wrote:I want my timeline and project to be finished in 7.1.4
Dolby Atmos comprises a 7.1.2 Bed and a maximum of 118 Objects.
A Dolby Atmos Master authored with Dolby's Atmos Mastering tools or in DaVinci Resolve will always follow this specification. The first 10 channels are dedicated to the Bed (7.1.2) and the remaining 118 channels for Objects, for a total of 128 channels.
A Bed is a traditional channel-based stem with component channels corresponding to specific speaker locations - seven main channels, LFE, and Left and Right height channels. This is a fixed channel configuration no different to traditional 7.1 surround but with the addition of two height channels.
An Object is a discrete audio element placed in a three-dimensional soundfield with positional and size metadata. Objects are not panned directly to speakers or between channels as in standard surround production but the Atmos Object Audio Metadata defines the panning information as X, Y, and Z (height) coordinates. This metadata is then used to render the Object in the correct position for the individual device’s speaker configuration. The Object Metadata also includes binaural metadata settings for rendering an Atmos mix for reproduction on headphones.
The Dolby Atmos 7.1.4 configuration is a monitoring format. The Dolby Atmos Renderer translates the mix created from Beds and the Objects with Object Audio Metadata to speaker layouts such as 7.1.4 format.