Understanding mask and tracking

Get answers to your questions about color grading, editing and finishing with DaVinci Resolve.
  • Author
  • Message
Offline
User avatar

Calai222

  • Posts: 138
  • Joined: Wed Dec 25, 2019 3:48 pm
  • Location: Rio de Janeiro
  • Real Name: Vitor Hofstetter

Understanding mask and tracking

PostMon Oct 03, 2022 6:21 am

Hi. I made a video of my screen since this would be a little too hard to explain here.



Basically I want each keyframe to follow the way I add or delete pen points
TUF B450M | Ryzen 3800X | 32GB Fury @2400hz | GTX 1660 6GB | Logitech G502
DaVinci Resolve Studio 18.6 Windows 10
Offline

Andy Mees

  • Posts: 3259
  • Joined: Wed Aug 22, 2012 7:48 am

Re: Understanding mask and tracking

PostMon Oct 03, 2022 8:43 am

Try the Magic Mask feature... you may be able to save yourself a lot of time and rotoscoping pain.

If that doesn't work for you then to rotoscope effectively you need to break your object into separate shape parts and move each part separately. You don't want to be creating a single object that constitutes separate parts on either side of pivot points, as that will involve too much movement on each part that needs to be keyframed every frame, rather than simple movements of each part. Think of the target as if it were a puppet. Where are the pivot points? Break it apart accordingly. eg Torso and Head, Upper Arm left, Upper Arm right, Lower Arm left, Lower Arm right, Upper Leg left, Upper Leg right, Lower Leg left, Left Foot, Right Foot.

Personally, if rotoscoping, I'd suggest you do this in the Fusion Page where the tools are more appropriate. Here's a simple tutorial that touches on what you're doing where the tutor is using Fusion to rotoscope a bird and has broken it as an object into two parts (head and body)... head to about 8:50 in the video:
Offline
User avatar

Calai222

  • Posts: 138
  • Joined: Wed Dec 25, 2019 3:48 pm
  • Location: Rio de Janeiro
  • Real Name: Vitor Hofstetter

Re: Understanding mask and tracking

PostWed Oct 05, 2022 3:40 pm

Andy Mees wrote:Try the Magic Mask feature... you may be able to save yourself a lot of time and rotoscoping pain.

If that doesn't work for you then to rotoscope effectively you need to break your object into separate shape parts and move each part separately. You don't want to be creating a single object that constitutes separate parts on either side of pivot points, as that will involve too much movement on each part that needs to be keyframed every frame, rather than simple movements of each part. Think of the target as if it were a puppet. Where are the pivot points? Break it apart accordingly. eg Torso and Head, Upper Arm left, Upper Arm right, Lower Arm left, Lower Arm right, Upper Leg left, Upper Leg right, Lower Leg left, Left Foot, Right Foot.

Personally, if rotoscoping, I'd suggest you do this in the Fusion Page where the tools are more appropriate. Here's a simple tutorial that touches on what you're doing where the tutor is using Fusion to rotoscope a bird and has broken it as an object into two parts (head and body)... head to about 8:50 in the video:


Thank you that was a great tutorial actually

Is there a way for me to keyframe the polygon count?
Here's a cenario:
Frame 1 I use the polygong mask tool and draw a square, so four dots. Frame 2 I move that square a little to the side and delete one of the dots on the polygon and now is a triangle.
My issue is: this would apply to frame 1 as well. So because I deleted one dot on frame 2, frame 1 now also has one less polygon dot. But that wasn't my intention. I need for frame 1 to be a square (so four dots) and frame 2 to be a triangle (so three dots).
How do I achieve just that?
TUF B450M | Ryzen 3800X | 32GB Fury @2400hz | GTX 1660 6GB | Logitech G502
DaVinci Resolve Studio 18.6 Windows 10
Offline

Hendrik Proosa

  • Posts: 3055
  • Joined: Wed Aug 22, 2012 6:53 am
  • Location: Estonia

Re: Understanding mask and tracking

PostWed Oct 05, 2022 3:44 pm

You can’t delete or add points when doing roto. Move points together or hide one shape and make another visible if you need this kind of topology changes.
I do stuff
Offline
User avatar

Calai222

  • Posts: 138
  • Joined: Wed Dec 25, 2019 3:48 pm
  • Location: Rio de Janeiro
  • Real Name: Vitor Hofstetter

Re: Understanding mask and tracking

PostWed Oct 05, 2022 5:13 pm

Hendrik Proosa wrote:You can’t delete or add points when doing roto. Move points together or hide one shape and make another visible if you need this kind of topology changes.


I now realize
TUF B450M | Ryzen 3800X | 32GB Fury @2400hz | GTX 1660 6GB | Logitech G502
DaVinci Resolve Studio 18.6 Windows 10

Return to DaVinci Resolve

Who is online

Users browsing this forum: Bing [Bot], Daniel Batinic, Google [Bot], panos_mts and 243 guests