Tue Dec 13, 2022 7:40 am
So, I figured out how to do it, the solution is simple enough.
If you are building your look within Davinci Color Management, or otherwise have a LUT made for an intermediate color space such as DaVinci Wide Gamut, here's how you can export the DWG LUT for use in-camera.
First, in your color managed project, pick a clip and create the look you want. Then generate a 33 point LUT from the clip. This is the DWG version of your LUT.
Second, create a new project. This second project does not use color management. Instead, use the following color settings:
* color science set to DaVinci YRGB
* timeline color space set to DaVinci WG/Intermediate
* output color space set to Rec.709(Scene)
Next, import a clip so that you have something on your timeline. Then, on the color page, create three serial nodes. The first and last nodes are Color Space Transforms, the middle node is your LUT.
This is just a run of the mill color space pipeline. But done this way, the color space transforms are baked into the LUT, and the results will look correct when you load the LUT into your camera and view the live feed on a monitor.
If you are unfamiliar with setting these color space transforms up, here are the details.
On the first node, add the CST plugin and set the input color space and gamma to whatever matches your camera output. In my case, the camera is the Ursa Mini 12k. So I'm using "Blackmagic Design Video Gen 5" as my input color space and "Blackmagic Design Film Gen5" as my input gamma. If you are using Arri, Red, Sony, etc, use the appropriate settings for those cameras. Set the output color space to "DaVinci Wide Gamut" and the output gamma to "DaVinci Intermediate".
On the second node, apply the DWG version of your LUT.
On the third node, add the CST plugin and set the input color space to "DaVinci Wide Gamut" and the input gamma to "DaVinci Intermediate". Set the output color space and gamma to "Rec.709".
At this point, you should see the that the LUT is applied correctly to the clip. Generate a 33 point LUT from the clip. This is a Rec.709 version of your LUT which will work correctly in your camera.
This workflow is nice, because you can just save the second project, and use it to easily update your LUT as you continue to develop your look in your original project.
Hope this helps someone else!
Cheers.
Teddy Young
Portland, OR