Hi,
I'm not a professional by any means, so I could use some help! I've searched through the forums and read through the manual and yet I can't figure out how to speed up the performance of Davinci Resolve 16 Studio.
Project
I have a fairly simple project with a multi-cam video split between a Canon XF705 HEVC/MXF video 4K@23.976fps, an iPhone X Filmic Pro 4K@24fps (HEVC), and two audio streams (Tascam WAV). For the multi-cam, I just have the project set that way, but I haven't tried to transition between cameras yet, so it's only rendering the XF705 stream. I also have some slides as 4K PNG files edited in on its own video stream, set to fade in/out at 24frame crossfades. Each video is about 1h 7m long. I have the Render Cache set to ProRes 422 HQ and the settings to use both GPUs on Metal.
Machine
I have a 2019 Mac Pro with 12-Core CPU, 96GB RAM and one Radeon Pro Vega II Duo card. I also have a Drobo 5D3 running 3x10TB 7200 RPM disks over Thunderbolt 3 on its own controller (nothing else is connected), where my media is stored.
Problem
The problem I'm having is that while it's much faster than my old setup, it's still rendering the videos at near real-time. I've tried encoding it in the YouTube 4K default, 4K h264 master, 4K h265 master, 4K GoPro YUV 10-bit versions. They're all still completing at around real-time, give or take a minute. What also surprises me is that looking at iStat Menus, I see my CPU running all cores at around 40-50%, but my GPU is running at around 5-10%. The bottleneck is not the Drobo either since the dashboard is showing it writing at around 15MB/s where I've seen it write as much as 300+ MB/s (Thunderbolt 3 has 40Gbps or 5GBps bandwidth).
Is there any way to make the rendering faster? I would like to think that if I utilized the full resources of the system, I could render this in a matter of minutes. Another data point is that while I'm editing, it can playback at 24fps, but when I add a slide and some cross-fade or stop and start, it will stutter, drop to 9fps and then build its way back up. All this without GPU usage spiking and CPU still at around 40%. Any thoughts? I'd like to maximize what I paid for! Thanks in advance!
I'm not a professional by any means, so I could use some help! I've searched through the forums and read through the manual and yet I can't figure out how to speed up the performance of Davinci Resolve 16 Studio.
Project
I have a fairly simple project with a multi-cam video split between a Canon XF705 HEVC/MXF video 4K@23.976fps, an iPhone X Filmic Pro 4K@24fps (HEVC), and two audio streams (Tascam WAV). For the multi-cam, I just have the project set that way, but I haven't tried to transition between cameras yet, so it's only rendering the XF705 stream. I also have some slides as 4K PNG files edited in on its own video stream, set to fade in/out at 24frame crossfades. Each video is about 1h 7m long. I have the Render Cache set to ProRes 422 HQ and the settings to use both GPUs on Metal.
Machine
I have a 2019 Mac Pro with 12-Core CPU, 96GB RAM and one Radeon Pro Vega II Duo card. I also have a Drobo 5D3 running 3x10TB 7200 RPM disks over Thunderbolt 3 on its own controller (nothing else is connected), where my media is stored.
Problem
The problem I'm having is that while it's much faster than my old setup, it's still rendering the videos at near real-time. I've tried encoding it in the YouTube 4K default, 4K h264 master, 4K h265 master, 4K GoPro YUV 10-bit versions. They're all still completing at around real-time, give or take a minute. What also surprises me is that looking at iStat Menus, I see my CPU running all cores at around 40-50%, but my GPU is running at around 5-10%. The bottleneck is not the Drobo either since the dashboard is showing it writing at around 15MB/s where I've seen it write as much as 300+ MB/s (Thunderbolt 3 has 40Gbps or 5GBps bandwidth).
Is there any way to make the rendering faster? I would like to think that if I utilized the full resources of the system, I could render this in a matter of minutes. Another data point is that while I'm editing, it can playback at 24fps, but when I add a slide and some cross-fade or stop and start, it will stutter, drop to 9fps and then build its way back up. All this without GPU usage spiking and CPU still at around 40%. Any thoughts? I'd like to maximize what I paid for! Thanks in advance!
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