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120hz Capture / 120fps Timeline

Posted:
Tue Jan 28, 2020 10:58 am
by Nocturnal
Hey all,
We are looking to develop a 120hz/fps workflow for realtime colour grading of content for high frame rate screen in a film environment. I see that the BM Decklink 8k pro has the ability to capture at 120hz. My question is.
Can davinci capture / process then output at 120hz in realtime?
Timeline settings in v16 only allow for timelines up to 60fps, but does this effect the output refresh rate of the capture card?
Cheers
Re: 120hz Capture / 120fps Timeline

Posted:
Wed Jan 29, 2020 4:01 am
by Peter Chamberlain
You need the studio version for timeline and render rates above 60fps.
Resolve does not currently support capture at 120fps.
Re: 120hz Capture / 120fps Timeline

Posted:
Wed Jan 29, 2020 10:53 am
by Nocturnal
Thank you for your reply Peter.
Do you know if there will be support for 120fps capture in the future?
Re: 120hz Capture / 120fps Timeline

Posted:
Sat Mar 20, 2021 8:46 pm
by lizardpeter
Peter Chamberlain wrote:You need the studio version for timeline and render rates above 60fps.
Resolve does not currently support capture at 120fps.
Before I purchase the Studio Version, can you confirm that it does support 120 FPS for render output and in timeline? Does it support 240 FPS too?
Re: 120hz Capture / 120fps Timeline

Posted:
Mon Mar 22, 2021 3:24 pm
by Jim Simon
The highest frame rate supported in Studio is 120.
Re: 120hz Capture / 120fps Timeline

Posted:
Tue Mar 23, 2021 2:33 am
by Uli Plank
But of course you can import 240 fps for slo-mo.
Are there TVs now which can show 240 fps (without interpolation)?
Re: 120hz Capture / 120fps Timeline

Posted:
Tue Mar 23, 2021 2:23 pm
by Mario Kalogjera
Uli Plank wrote:But of course you can import 240 fps for slo-mo.
Are there TVs now which can show 240 fps (without interpolation)?
I don't think so...there are monitors, though...what's the point of 240 fps in media playback anyway (apart from the theoretically visible motion blur minimization compared to 120 fps)? I'm certain 240 fps looks as smooth to human eye as 120 (dare I say 60)?
Re: 120hz Capture / 120fps Timeline

Posted:
Thu Apr 08, 2021 8:32 pm
by lizardpeter
Mario Kalogjera wrote:Uli Plank wrote:But of course you can import 240 fps for slo-mo.
Are there TVs now which can show 240 fps (without interpolation)?
I don't think so...there are monitors, though...what's the point of 240 fps in media playback anyway (apart from the theoretically visible motion blur minimization compared to 120 fps)? I'm certain 240 fps looks as smooth to human eye as 120 (dare I say 60)?
I personally have 60 Hz, 120 Hz, 144 Hz, and 240 Hz monitors. I can assure you that 240 FPS looks WAY better than 60 FPS or even 120 FPS. Obviously the difference is absolutely massive for something like gaming, but media playback of 120 FPS or 240 FPS content is still much better - and easily noticeable - compared to 60 FPS.