- Posts: 236
- Joined: Sun Jan 22, 2017 1:45 pm
- Real Name: Julian Böhme
I have read in the forums by BMD staff that in the free version, you should be able to run scripts from the "Scripts" menu.
But when I do that, all I get is the message that resolve object was a NoneType:
Here's the script I'm trying to run:
It's placed in the folder
The python_get_resolve.py file is located in the same folder.
The script is listed in the Script menu and dragging and dropping it from the explorer onto the Resolve console gives me the same result.
Edit:
Scripting works when I use
The questions is now:
Is that something we are not supposed to do and they might remove it?
What's the official word on the use of that variable?
I mean: Does that mean scripting is officially supported in the free version?
Or is it not and this is just a bug they will fix?
I would really appreciate some clear guidance and documentation by BMD on scripting in Resolve.
I think it would be very beneficial to allow scripting in the free version. We'll get many more scripts that way.
Heck, I'd be writing scripts for Nuke if they allowed it in the free version.
But when I do that, all I get is the message that resolve object was a NoneType:
- Code: Select all
AttributeError: 'NoneType' object has no attribute 'OpenPage'
Here's the script I'm trying to run:
- Code: Select all
from python_get_resolve import GetResolve
resolve = GetResolve()
resolve.OpenPage("Edit")
It's placed in the folder
- Code: Select all
DaVinci Resolve\Support\Fusion\Scripts\Comp
The python_get_resolve.py file is located in the same folder.
The script is listed in the Script menu and dragging and dropping it from the explorer onto the Resolve console gives me the same result.
Edit:
Scripting works when I use
- Code: Select all
app.GetResolve()
The questions is now:
Is that something we are not supposed to do and they might remove it?
What's the official word on the use of that variable?
I mean: Does that mean scripting is officially supported in the free version?
Or is it not and this is just a bug they will fix?
I would really appreciate some clear guidance and documentation by BMD on scripting in Resolve.
I think it would be very beneficial to allow scripting in the free version. We'll get many more scripts that way.
Heck, I'd be writing scripts for Nuke if they allowed it in the free version.
Last edited by julian_b on Sat May 09, 2020 12:49 pm, edited 5 times in total.