Hi all
I'm using Resolve Studio 16.2.2.012 on macOS 10.14.6.
I'm trying to do a test where I have a nested timeline or compound clip that outputs multi-channel audio to the timeline it's on, such that the enclosing timeline can then access any of the audio tracks/channels in the nested timeline.
Every time I try, I get a weird situation where every audio track in the nested timeline is summed together, and copied to all the channels of the parent track.
Here's an example, shown in Fairlight.
Nested Timeline setup:
This timeline contains three video and three audio tracks. The three audio tracks are all mono. The Bus Format of the timeline is set to 5.1.
Parent timeline setup:
This timeline contains one video/audio track, which is the nested timeline. Its audio track is set to 5.1 format. Its Bus Format is set to 5.1, although I don't think this should matter.
What I expected to see was that the parent timeline would show three different channels of audio, each corresponding to the separate tracks of the nested timeline. Instead what I get is three identical channels, each of which is the mono sum of the three tracks from the nested timeline.
I'm using 5.1 bus format in these examples, but I've also tried Adaptive 3, and also plain stereo. The issue is the same in all formats.
After writing the above I tried quitting and reloading the program, and suddenly my parent timeline was correctly showing three different channels of audio, matching the three tracks in the nested timeline.
Then I tried changing the content of track 3 in the nested timeline, and the problem was immediately back. When it happened again it was just after I'd added a nested timeline to the nested timeline, so I don't know if that could be a factor. But since then I've tried removing the second nested timeline, quit Resolve and reloaded, and it's still broken.
This is really frustrating as I don't even know if I want to end up using multi-channel nested timelines; I was hoping to do a quick test to see if it would allow me faster editing using the multi-cam system. In the end I've spent 2 hours just trying to get it to work.
Any advice on what's going on and how to avoid it reoccurring would be much appreciated.
I'm using Resolve Studio 16.2.2.012 on macOS 10.14.6.
I'm trying to do a test where I have a nested timeline or compound clip that outputs multi-channel audio to the timeline it's on, such that the enclosing timeline can then access any of the audio tracks/channels in the nested timeline.
Every time I try, I get a weird situation where every audio track in the nested timeline is summed together, and copied to all the channels of the parent track.
Here's an example, shown in Fairlight.
Nested Timeline setup:
This timeline contains three video and three audio tracks. The three audio tracks are all mono. The Bus Format of the timeline is set to 5.1.
Parent timeline setup:
This timeline contains one video/audio track, which is the nested timeline. Its audio track is set to 5.1 format. Its Bus Format is set to 5.1, although I don't think this should matter.
What I expected to see was that the parent timeline would show three different channels of audio, each corresponding to the separate tracks of the nested timeline. Instead what I get is three identical channels, each of which is the mono sum of the three tracks from the nested timeline.
I'm using 5.1 bus format in these examples, but I've also tried Adaptive 3, and also plain stereo. The issue is the same in all formats.
After writing the above I tried quitting and reloading the program, and suddenly my parent timeline was correctly showing three different channels of audio, matching the three tracks in the nested timeline.
Then I tried changing the content of track 3 in the nested timeline, and the problem was immediately back. When it happened again it was just after I'd added a nested timeline to the nested timeline, so I don't know if that could be a factor. But since then I've tried removing the second nested timeline, quit Resolve and reloaded, and it's still broken.
This is really frustrating as I don't even know if I want to end up using multi-channel nested timelines; I was hoping to do a quick test to see if it would allow me faster editing using the multi-cam system. In the end I've spent 2 hours just trying to get it to work.
Any advice on what's going on and how to avoid it reoccurring would be much appreciated.
Resolve Studio 17.4.3 and Fusion Studio 17.4.3 on macOS 11.6.1
Hackintosh:: X299, Intel i9-10980XE, 128GB DDR4, AMD 6900XT 16GB
Monitors: 1 x 3840x2160 & 3 x 1920x1200
Disk: 2TB NVMe + 4TB RAID0 NVMe; NAS: 36TB RAID6
BMD Speed Editor
Hackintosh:: X299, Intel i9-10980XE, 128GB DDR4, AMD 6900XT 16GB
Monitors: 1 x 3840x2160 & 3 x 1920x1200
Disk: 2TB NVMe + 4TB RAID0 NVMe; NAS: 36TB RAID6
BMD Speed Editor