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Resolve Fusion Saver node Problem

PostPosted: Fri Jun 12, 2020 8:34 am
by David Chabashvili
Hi Guys,
So here's the problem I have. Resolve Fusion saver node stops rendering (freezes) if frames are not cached on a Edit page timeline. For instance if I cache 95 out of 100 frames and then render from Saver, it will render 95 frames but freezes on last 5. Is there any settings I have to change to get it render without Edit page caching?
I'm on latest Resolve 16 Studio. Thank you in advance.

Re: Resolve Fusion Saver node Problem

PostPosted: Fri Jun 12, 2020 9:43 am
by David Chabashvili
I think it does not like some nodes. Saver just does not do it, but edit page renders it. Will have to go through nodes to understand.

Re: Resolve Fusion Saver node Problem

PostPosted: Fri Jun 12, 2020 10:03 am
by David Chabashvili
It was an animated LensBlur node :( Nothing fancy, just blur size animated slightly. It was not even turning red to know if its having trouble.

I have a theory, not sure if its true. We all know about the bug that copying nodes from one fusion comp to another in Resolve is a matter of luck and zoom in/out game. This node was copied from another comp, and I think this might be a problem. I have no technical explanation for it, but this might become a problem.

Anyone knows if this bug is worked on or if its a matter of certain settings or a workflow?

Thanks.

Re: Resolve Fusion Saver node Problem

PostPosted: Thu Jan 14, 2021 12:09 am
by VirtuaDave
I just had the same problem, so i searched here for a solution.

i had several saver Nodes for Rendering Passes for a 3d compositing.

resolve simply stopped responing, so i thought it might have a problem with eigther the naming of the files, or the number of saver nodes. previously i rendered two simultaniously, now i had four.

anyway it turned out, that was not the problem, but i still had the mediaOut connected.

i uplugged the mediaOut and everything started working again.