- Posts: 91
- Joined: Wed Jul 22, 2020 10:47 am
- Real Name: Kay Golze
Hi programmer team,
I will set this new topic here from time to time to help you with programming. Davinci Resolve is a fantastic program, which unfortunately has many big mistakes. These errors reduce the good quality of the program interface, the great documentation and the good ideas in this program. Detected errors are quickly fixed. Therefore, here are my little first reports for you.
Important setting:
Menu Playback: No Proxy Mode, No Render Cach, Fusion Memory Cach On. Use Optimized Media if Available (default).
1. Error report:
Memory Management and program stability:
Resolve attempts internal objects (possibly nodes or other storage objects) across the memory limits of the computer system. This even destroyed the Windows operating system in versions 16.0 to 16.2.5. Starting with version 16.2.6, only the program itself crashes. The error can be avoided by permanently observing the Windows task manager and finishing Resolve at about 80% Memory load and then restarting, then loading the last project and continuing with its work. After the reboot, Resolve's occupied memory is approximately 60-50% of the previous load. A simple timeline with approx. 80 clips can be edited in three reboots.
2. Error report:
Simple cuttings
Resolve internally generates incorrect section data that causes the rendering process to be canceled after a program has been re-edited. (see screenshot 1)
The error can be corrected by moving the green marked section slightly to the left and right and then placing it roughly to the desired starting position. Then the error is fixed and a rendering process can be performed without errors. However, if you re-call the project, the same error reoccurs for all cuts. Even if the project is saved after the correction, the error does not disappear. It reoccurs each time the project is called. This makes the error very reproducible.
3. Error report:
If a rendering process is started in the Deliver page and consists of multiple clips, Resolve stops rendering from time to time. The following message is then issued for this purpose (seen screenshot). After the cancellation, however, the cutter no longer recognizes where an error occurred. A "deliver protocol" would be very helpful by logging all the steps of the rendering process. However, it would help if the clip number is displayed in the error message so that you can see which clip caused the cancellation.
I will set this new topic here from time to time to help you with programming. Davinci Resolve is a fantastic program, which unfortunately has many big mistakes. These errors reduce the good quality of the program interface, the great documentation and the good ideas in this program. Detected errors are quickly fixed. Therefore, here are my little first reports for you.
Important setting:
Menu Playback: No Proxy Mode, No Render Cach, Fusion Memory Cach On. Use Optimized Media if Available (default).
1. Error report:
Memory Management and program stability:
Resolve attempts internal objects (possibly nodes or other storage objects) across the memory limits of the computer system. This even destroyed the Windows operating system in versions 16.0 to 16.2.5. Starting with version 16.2.6, only the program itself crashes. The error can be avoided by permanently observing the Windows task manager and finishing Resolve at about 80% Memory load and then restarting, then loading the last project and continuing with its work. After the reboot, Resolve's occupied memory is approximately 60-50% of the previous load. A simple timeline with approx. 80 clips can be edited in three reboots.
2. Error report:
Simple cuttings
Resolve internally generates incorrect section data that causes the rendering process to be canceled after a program has been re-edited. (see screenshot 1)
- Cutting and Cross Dissolve Error
- Davinci-Error-Transformation Error.jpg (303.21 KiB) Viewed 1218 times
The error can be corrected by moving the green marked section slightly to the left and right and then placing it roughly to the desired starting position. Then the error is fixed and a rendering process can be performed without errors. However, if you re-call the project, the same error reoccurs for all cuts. Even if the project is saved after the correction, the error does not disappear. It reoccurs each time the project is called. This makes the error very reproducible.
3. Error report:
If a rendering process is started in the Deliver page and consists of multiple clips, Resolve stops rendering from time to time. The following message is then issued for this purpose (seen screenshot). After the cancellation, however, the cutter no longer recognizes where an error occurred. A "deliver protocol" would be very helpful by logging all the steps of the rendering process. However, it would help if the clip number is displayed in the error message so that you can see which clip caused the cancellation.
- Davinci Resolve-Error Message.jpg (17.13 KiB) Viewed 1013 times
Last edited by Agent83 on Thu Sep 17, 2020 12:23 pm, edited 1 time in total.
8-12k VR production.
ASUS Maximus Z690 Formula, I9 12900K, DDR5 64GB/5200,
2xNVIDIA P6000 24GB, 84 TB Workspace
ASUS Maximus Z690 Formula, I9 12900K, DDR5 64GB/5200,
2xNVIDIA P6000 24GB, 84 TB Workspace