- Posts: 19
- Joined: Sun Sep 08, 2019 11:38 pm
- Real Name: Cliff Louiswelle
I'm pretty new to posting here, so let me know if I'm doing anything wrong. I have a project in which I need to animate zoom and position in post, and I'm most familiar with doing this in the edit tab. However, especially in the last few updates, I've been experiencing some issues with it, and I'm curious as to whether any fellow users have had a similar issue.
The Gist: When animating position in the Edit tab, keyframes sometimes shift to either one frame before or one frame after its apparent position.
The Issues
1. Keyframe shifts when animating from the inspector
The first is one that occurs seemingly at random. I'd set the first keyframe of a move for position, and it'll work just fine-- the diamond turns red, and the keyframe is set on the current frame. However, when I click the diamond to set the next keyframe, I'd notice the frame "jump" before I even touch the position sliders. As it turns out, it's setting a keyframe, and then shifting said keyframe with all its transform data onto the next frame from the one I'm currently on.
I can tell this is the case, because when I go to the frame with the keyframe (indicated by the white diamond turning red, and by the clip's dope sheet), and then advance one frame, the next frame is the actual point at which the move reaches its endpoint. This can also be confirmed by clicking on the transform icon on the bottom left of the viewport.
Now, a simple workaround might be to click on the keyframe icon on the bottom right of the clip in the timeline to open up the dope sheet so I can drag it a frame back to compensate. But then a new problem arises. It just...won't let me. I can click and drag all I want, and I get no response from the program. So, I have to make a new keyframe before my current one, copy and paste all the data to it, and delete the misaligned one.
2. The free transform tool doesn't really work
The next issue is very similar, and has to do with the free transform tool, which ideally allows one to click and drag the frame's position rather than use the sliders. However, it takes the keyframe and the position I want on the current frame, and shifts it one frame back. I've also noticed that sometimes after using this tool, I meet the first issue I mentioned, and/or the dope sheet becomes visually misaligned, but I can't definitively prove that one triggers the other, as it seems to be kind of a roll of a dice
2a.
Another problem I've run into with this tool, albeit only a couple times, is that after setting a keyframe with it without any issues, upon trying to set the next keyframe, clicking and dragging seems to have no effect at all on the position, even though the line and dot graph indicates where the anchorpoint should be. This might just be my computer, but I figured I'd mention it.
Indication of "shifting"
Both of these issues are indicated by the line-and-dot graph that appears when clicking the transform icon, which can be found on the bottom left of the viewport. When the transform keyframes are working properly, the lines appear red with blue dots indicating where the anchor point is located on each frame in between the keyframes. However, when this "shifting" occurs, the current frame, on which the changes and keyframe are supposed to be set, is shown one frame before the endpoint, and the line appears as a solid red without the blue dots.
_______________________________________________
Any troubleshooting tips or theories as to what might be causing these issues would be greatly appreciated.
I'm sorry If I didn't really explain it well, I'll try to post pictures when I can.
System Information:
MODEL: Dell Inspiron 7577
OS: Windows 10 64-bit
CPU: Intel core i7-7700HQ
GPU: NVIDIA GeForce GTX 1060 (Max-Q) w/ Studio Driver v452.06
RESOLVE VERSION: 16.2.7.008 (studio)
The Gist: When animating position in the Edit tab, keyframes sometimes shift to either one frame before or one frame after its apparent position.
The Issues
1. Keyframe shifts when animating from the inspector
The first is one that occurs seemingly at random. I'd set the first keyframe of a move for position, and it'll work just fine-- the diamond turns red, and the keyframe is set on the current frame. However, when I click the diamond to set the next keyframe, I'd notice the frame "jump" before I even touch the position sliders. As it turns out, it's setting a keyframe, and then shifting said keyframe with all its transform data onto the next frame from the one I'm currently on.
I can tell this is the case, because when I go to the frame with the keyframe (indicated by the white diamond turning red, and by the clip's dope sheet), and then advance one frame, the next frame is the actual point at which the move reaches its endpoint. This can also be confirmed by clicking on the transform icon on the bottom left of the viewport.
Now, a simple workaround might be to click on the keyframe icon on the bottom right of the clip in the timeline to open up the dope sheet so I can drag it a frame back to compensate. But then a new problem arises. It just...won't let me. I can click and drag all I want, and I get no response from the program. So, I have to make a new keyframe before my current one, copy and paste all the data to it, and delete the misaligned one.
2. The free transform tool doesn't really work
The next issue is very similar, and has to do with the free transform tool, which ideally allows one to click and drag the frame's position rather than use the sliders. However, it takes the keyframe and the position I want on the current frame, and shifts it one frame back. I've also noticed that sometimes after using this tool, I meet the first issue I mentioned, and/or the dope sheet becomes visually misaligned, but I can't definitively prove that one triggers the other, as it seems to be kind of a roll of a dice
2a.
Another problem I've run into with this tool, albeit only a couple times, is that after setting a keyframe with it without any issues, upon trying to set the next keyframe, clicking and dragging seems to have no effect at all on the position, even though the line and dot graph indicates where the anchorpoint should be. This might just be my computer, but I figured I'd mention it.
Indication of "shifting"
Both of these issues are indicated by the line-and-dot graph that appears when clicking the transform icon, which can be found on the bottom left of the viewport. When the transform keyframes are working properly, the lines appear red with blue dots indicating where the anchor point is located on each frame in between the keyframes. However, when this "shifting" occurs, the current frame, on which the changes and keyframe are supposed to be set, is shown one frame before the endpoint, and the line appears as a solid red without the blue dots.
- Resolve transform issue2.jpg (291.69 KiB) Viewed 2441 times
_______________________________________________
Any troubleshooting tips or theories as to what might be causing these issues would be greatly appreciated.
I'm sorry If I didn't really explain it well, I'll try to post pictures when I can.
System Information:
MODEL: Dell Inspiron 7577
OS: Windows 10 64-bit
CPU: Intel core i7-7700HQ
GPU: NVIDIA GeForce GTX 1060 (Max-Q) w/ Studio Driver v452.06
RESOLVE VERSION: 16.2.7.008 (studio)