Wed Apr 20, 2022 1:11 pm
I was so stumped that I had to check with my colleague why we needed the extra step in that project.
Now I got it: they used DR on a PC and had the ProRes files generated elsewhere. I know that DNxHR is normally CBR, but the client insisted on ProRes.
Has been a while…
So, great to know DR can take care of it on a Mac when needed.
No, an iGPU is not enough, and you can't use HEVC 10 bit 4:2:2 in the free version.
Studio 18.6.5, MacOS 13.6.5
MacBook M1 Pro, 16 GPU cores, 32 GB RAM and iPhone 15 Pro
Speed Editor, UltraStudio Monitor 3G, iMac 2017, eGPU