Fusion : Is there a more simple way to :

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Olivier MATHIEU

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Fusion : Is there a more simple way to :

PostWed Nov 11, 2020 7:20 am

Hello to All fusion user in Davinci Resolve and other.
here some questions (not issues) with fusion :

1 - A 3D text has one ObjectID per Letter. After the render3D I wish to select all the ObjectID from a Text3D
How can I do that in a simple way ? It's always a "Range" of ObjectID ex : 13 to 29

2 - How to make 3D shadow extraction without building another 3D scene ?

3 - I've build a solar system with the moon, Earth and Sun. I didn't figure out how to have a fixed (in the 3Dscene) spotlight pointing at the moon (orbiting around the earth orbiting together around the sun). I've tried to use locators ..but it seems not to be made for that.

4 -In a color managed project When I chose a color (for Text Letters for example) from MacOS palette. The selected color is applied to the linear color space (of fusion). but not to the timeline color space of the project.

Thank in advance
Resolve Studio 19.x & Fusion Studio 19.x | MacOS 14.7.x | GUI : 3840 x 2160 | Ntw : 10Gb/s
MacbookPro M2 Max

Compositing VFX Artist, Editor
Davinci Resolve & Fusion Certified Trainer
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Olivier MATHIEU

  • Posts: 1034
  • Joined: Thu Aug 04, 2016 1:55 pm
  • Location: Paris/Grenoble, FRANCE

Re: Fusion : Is there a more simple way to :

PostThu Feb 11, 2021 11:58 am

I answer to myself thus creating my schizophrenic dual personalities :shock:
Olivier MATHIEU wrote:Hello to All fusion user in Davinci Resolve and other.
here some questions (not issues) with fusion :

1 - A 3D text has one ObjectID per Letter. After the render3D I wish to select all the ObjectID from a Text3D
How can I do that in a simple way ? It's always a "Range" of ObjectID ex : 13 to 29

Override 3D Node does exactly that

Olivier MATHIEU wrote:2 - How to make 3D shadow extraction without building another 3D scene ?

In the inspector of the "shape" receiving the shadow ➧ Disable "Receives Lighting" in Material's tab. Then Renderer is luminance Mask

Olivier MATHIEU wrote:3 - I've build a solar system with the moon, Earth and Sun. I didn't figure out how to have a fixed (in the 3Dscene) spotlight pointing at the moon (orbiting around the earth orbiting together around the sun). I've tried to use locators ..but it seems not to be made for that.


Add a camera after the Scene (Merge3D). In its Transformation tab, enable "Target", then use/add CoordTransform3D modifier

Hope this Helps (My both personalities agree :D)
Resolve Studio 19.x & Fusion Studio 19.x | MacOS 14.7.x | GUI : 3840 x 2160 | Ntw : 10Gb/s
MacbookPro M2 Max

Compositing VFX Artist, Editor
Davinci Resolve & Fusion Certified Trainer

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