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DaVinci Resolve 17 on iOS?

PostPosted: Mon Nov 16, 2020 8:57 pm
by Phylme
Since DaVinci Resolve 17 Beta 1 is already coded in the Universal binary for the new M1 ARM processor, this means that technically you could run DaVinci Resolve 17 on an iPad. Am I correct?

Is there any effort to make Resolve available on the iPad or are there just too many downsides?

Re: DaVinci Resolve 17 on iOS?

PostPosted: Tue Nov 17, 2020 3:32 am
by Uli Plank
I doubt you'll get any official answer. But the more Apple is unifying the system, the higher the probability.
But I would neither hold my breath nor base any investment on it.

Re: DaVinci Resolve 17 on iOS?

PostPosted: Tue Nov 17, 2020 6:40 pm
by Jim Simon
A Macbook with built-in keyboard and larger screen isn't suitable for this type of work.

You need a desktop.

Now you want to take away the keyboard and make the screen smaller?!

Crazy kids. :lol:

Re: DaVinci Resolve 17 on iOS?

PostPosted: Tue Nov 17, 2020 6:46 pm
by John Spirou
where is the link to download 17.1 beta for ios ?

Re: DaVinci Resolve 17 on iOS?

PostPosted: Tue Nov 17, 2020 7:01 pm
by Phylme
Oh wow, only three replies until someone gets confused.

There is no download for iOS available. Just theoretically the new 17 Beta 1 is already coded for the new ARM M1 processor found in the newest MacBooks and macMini. Since iPad and iPhone also run on ARM processors these new Macs can run all apps from the iOS App Store.

Yet in theory it should work the other way round too - that was what I was thinking.

But as Jim Simon already pointed out, DaVinci on iOS is most likely not practical at all, unless Blackmagic makes some huge UI changes...

Re: DaVinci Resolve 17 on iOS?

PostPosted: Tue Nov 17, 2020 7:19 pm
by John Spirou
Sorry , my mistake... I mean the link for M1 ?

Re: DaVinci Resolve 17 on iOS?

PostPosted: Wed Nov 18, 2020 1:47 am
by Uli Plank
Where all versions of Resolve are, get 17.1

Re: DaVinci Resolve 17 on iOS?

PostPosted: Thu Nov 19, 2020 6:25 am
by Dwaine Maggart
17.1 has been intuitively placed below 17:

https://www.blackmagicdesign.com/suppor ... and-fusion

Re: DaVinci Resolve 17 on iOS?

PostPosted: Thu Nov 19, 2020 10:02 am
by Frank Engel
Phylme wrote:technically you could run DaVinci Resolve 17 on an iPad. Am I correct?


You are not correct. The libraries and facilities provided by macOS and iOS are rather different, and it is easier for the computer-oriented system to provide the alternate set of libraries needed for running the "lighter-weight" libraries of the mobile platform than for the opposite to take place.

With modern development tools, when used as intended and when code is written correctly for portability, it is usually easier to port between CPU architectures than to port across operating systems.

Re: DaVinci Resolve 17 on iOS?

PostPosted: Wed Apr 21, 2021 9:13 am
by nukunukoo
Frank Engel wrote:
Phylme wrote:technically you could run DaVinci Resolve 17 on an iPad. Am I correct?


You are not correct. The libraries and facilities provided by macOS and iOS are rather different, and it is easier for the computer-oriented system to provide the alternate set of libraries needed for running the "lighter-weight" libraries of the mobile platform than for the opposite to take place.

With modern development tools, when used as intended and when code is written correctly for portability, it is usually easier to port between CPU architectures than to port across operating systems.


Actually, you are incorrect. Since last year, Appleā€™s new and revamped M1-oriented SDK includes unified core development tools that allows porting of OSX binaries to iPadOS and to an extent, IOS. The key difference is that the UI in its entirety will require a rewrite. While it is true that some APIs that are very OSX-specific may be of an issue, the SDK guidelines offer documentations of several alternatives to sort this. Thus, 17.1, on paper, can be easily be ported to the A14X iPad Pros and higher. The only hurdle is the development of a UX/UI that complements the porting.