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how to add stroke in text+ ?

Posted:
Tue Dec 15, 2020 11:21 am
by cobra427
I can easily add a stroke in text to make it more standout. In text+ I do not see that option. (many more other options which is nice) How can I add a stroke in "text+" ?
Re: how to add stroke in text+ ?

Posted:
Tue Dec 15, 2020 4:05 pm
by Jim Simon
You do this on the Shading tab for Fusion titles.
Re: how to add stroke in text+ ?

Posted:
Tue Dec 15, 2020 4:30 pm
by Sander de Regt
Wat bedoel je precies met 'stroke' toevoegen?
What do you mean by adding a stroke? Underlining the text?
Re: how to add stroke in text+ ?

Posted:
Tue Dec 15, 2020 4:35 pm
by Jim Simon
A stroke is an outline around the text.

- nadpis.png (5.33 KiB) Viewed 16929 times
Re: how to add stroke in text+ ?

Posted:
Wed Dec 16, 2020 9:35 am
by cobra427
I am on the edit page, added text+ to a videotrack, selected this text+ clip and went to the inspector. I choose Title and then I can change a lot of things. Under shading I can change/pick Shading elements, Properties, Softness, Position, Rotation, Shear and Size. There is no stroke te be found.
Where did this go? I cannot find it under anywhere.
Re: how to add stroke in text+ ?

Posted:
Wed Dec 16, 2020 10:15 am
by stmvideo
Select "Shading Element 1 - Enabled" for your normal fill color and then,
Select "Shading Element 2 - Enabled" for your outline (Propertries - Appearance second icon)

simple one you know, but not so obvious.
Guido
Re: how to add stroke in text+ ?

Posted:
Wed Dec 16, 2020 11:09 am
by cobra427
thanks Guido!
Re: how to add stroke in text+ ?

Posted:
Wed Dec 16, 2020 11:33 am
by Singularity
I remember it taking me quite a while to figure that out too.
I wonder if there is a logical reason behind the UX design decisions like this in Fusion?
Sometimes it feels like you have to be an engineer to figure out how to do very simple tasks.
It's such a powerful software, but also extremely unintuitive IMO.
Re: how to add stroke in text+ ?

Posted:
Wed Dec 16, 2020 1:33 pm
by wfolta
They're pretty much directly exposing the parameters of a very complex Fusion entity. They should rename Text+ to Text++ and then create a Text+ that only exposes -- with appropriate labels -- a fill and an outline.
The over-flexibility is due, I think, to each of the Shading Elements being able to do anything from fills to outlines. By convention #1 is the fill and #2 is the simple outline. At least that's my impression.