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Ease in/out for position x/y in resolve16/17

PostPosted: Wed Dec 16, 2020 10:21 pm
by murfilein
ok, so this has been asked often, i know..

BUT

is there now a waz to ease in/out the x/y position transforms in resolve 16?

if not, does the resolve17 beta allow that now?

genuinely wonder how such a professional grade software can miss this feature...?!

Re: Ease in/out for position x/y in resolve16/17

PostPosted: Thu Dec 17, 2020 2:24 pm
by jasonic
Smooth key frames in the spline editor??

Re: Ease in/out for position x/y in resolve16/17

PostPosted: Thu Dec 17, 2020 2:47 pm
by wfolta
Where are you doing your transform? If it's in the inspector in Edit, you can right click on the red keyframe marker to the right of Position X and Y and choose "Ease In" or "Ease Out", as appropriate.

Note: if you are doing Position and Zoom and want to ease both, you will run into problems due to the way Position and Zoom interact with non-linear moves. You'll need to go to Fusion and use a Transform node, which uses Center and Size instead and you can use the Spline Editor to control ease.

Re: Ease in/out for position x/y in resolve16/17

PostPosted: Thu Dec 17, 2020 3:01 pm
by Andreas Schwarz
wfolta wrote:Where are you doing your transform? If it's in the inspector in Edit, you can right click on the red keyframe marker to the right of Position X and Y and choose "Ease In" or "Ease Out", as appropriate.

Note: if you are doing Position and Zoom and want to ease both, you will run into problems due to the way Position and Zoom interact with non-linear moves. You'll need to go to Fusion and use a Transform node, which uses Center and Size instead and you can use the Spline Editor to control ease.


Its probably about keyframes on the clip in the timeline. This is a problem since years. It is not possible to use bezier curves for positioning in the timeline (it does not work, even if the option shows up)

It would be great, if this problem could finally be resolved!!

Re: Ease in/out for position x/y in resolve16/17

PostPosted: Thu Dec 17, 2020 4:14 pm
by wfolta
Andreas Schwarz wrote:Its probably about keyframes on the clip in the timeline. This is a problem since years. It is not possible to use bezier curves for positioning in the timeline (it does not work, even if the option shows up)

It would be great, if this problem could finally be resolved!!

I'm a little confused. Do you mean that path curves would appear in Edit's Viewer and the points should have Bezier handles? That would be cool, though it wouldn't affect speed, just the path. Or are you suggesting that the X and Y position should be able to be opened in a Spline Editor that has Bezier points in it? (Which could affect speed and hence do ease in/out.)

Personally, I think the best solution in this case would be to have Bezier control points in the Viewer to control the path, and then a Start Ease and End Ease that determines what percentage of the length from the start or end the motion begins to slow down (or speed up). Zero would mean it hits (or leaves) at full speed, while 25 would mean that it slows down (or speeds up) over the last (first) 25% of the path. And of course it would be faster on the rest of the path to make up for the ease time.

Re: Ease in/out for position x/y in resolve16/17

PostPosted: Thu Dec 17, 2020 4:18 pm
by Jim Simon
Even in 17, this is best done on the Fusion page. The same results cannot yet be achieved on the Edit page.

Re: Ease in/out for position x/y in resolve16/17

PostPosted: Thu Dec 17, 2020 4:52 pm
by wfolta
Jim Simon wrote:Even in 17, this is best done on the Fusion page. The same results cannot yet be achieved on the Edit page.

Yep, in particular combining zooming and movement -- the old Dynamic Zoom, Ken Burns, pan-n-scan -- with ease in/out on both movement and zoom can lead to crazy motion paths if you zoom a fair amount and move near the edge. I was trying to help someone in another thread and eventually found the workaround is to use Fusion and a Transform node. Not sure if it's a different order of operation or if it's two different things (Center versus Position) but Fusion works and also gives you detailed control over the ease in/out in the Spline Editor.

Though if you're keeping zoom constant and just moving, and if you're happy with a reasonable default ease factor, it's quick and easy to do the movement and ease from within Edit.

Re: Ease in/out for position x/y in resolve16/17

PostPosted: Thu Dec 17, 2020 9:13 pm
by murfilein
sorry for the late reply guys!

its a very very simple pan across a zoomed image i am doing.

zoomed in image, pan from the left side to the right.

it works without easing, but would obviously 100 times nicer if he movement ease in and out instead of the movement being at a static speed.

i read its possible through the fusion page, but i really avoid the fusion page with my 2013 imac. easing in/out works beautifully with the zoom in the edit page, so why not with position x/y....


wfolta wrote:Though if you're keeping zoom constant and just moving, and if you're happy with a reasonable default ease factor, it's quick and easy to do the movement and ease from within Edit.


there is no default ease factor? i go the the beginning of the clip, position x is as the left of the image, i add a keyframe. i go the the end of the clip, move the image over to the other side. so its a simple movement from left to right across the statically zoomed in image. the movement is at a constant speed.

Re: Ease in/out for position x/y in resolve16/17

PostPosted: Thu Dec 17, 2020 10:12 pm
by wfolta
murfilein wrote:
wfolta wrote:Though if you're keeping zoom constant and just moving, and if you're happy with a reasonable default ease factor, it's quick and easy to do the movement and ease from within Edit.


there is no default ease factor? i go the the beginning of the clip, position x is as the left of the image, i add a keyframe. i go the the end of the clip, move the image over to the other side. so its a simple movement from left to right across the statically zoomed in image. the movement is at a constant speed.

Correct, it does not ease by default. Where you have keyframes in the Edit's Inspector, you will see a red keyframe indicator to the right of the position X and Y. If you right click on that, as I mentioned, you have the option to Ease In or Ease Out. It's a default amount of ease that you cannot change. If that's good enough for you, it's easy and fast.

If you change your zoom while also changing your position, and if you do the ease I just described on both the zoom and the position, you will get wonky, bouncy motion paths. If you really need to change zoom and position together and also want to ease both, you'll have to use Fusion.