Mon Dec 21, 2020 9:11 pm
Kevin,
One of the problem I had when migrating to DR17 (Beta 2) that resulted in some kinds of video corruption was in fact (apparently) due to the changes in the Audio core (buses vs fixed). I have even published a video with a few tiny glitches (which make sense now even if they were not my intentional intent).
I will do my best to explain what I've done:
- In your project settings, there is a new check box called "fixed" (something) which is checked by default with old projects (DR16) and unchecked for new DR17 projects.
- What you have to know is that once you have created the very first timeline, this check box cannot be changed anymore.
Well, at this point you probably have this one checked. If you go in the Fairlight menu, you should retrieve the fixed buses that existed in DR16 (main, sub...).
To fix the problem:
- I enabled the "dynamic projects switching"
- I created a new empty project
- i created a new timeline and made sure that the "new check box" was unchecked.
- I then recreated the timelines in the pure DR17 project and copied/pasted *the content* from the "former DR16" project's timelines (copying the timelines didn't give the expected result).
- probably had to relink the media files.
- I can't remember neither if I've tried the "export/import" timeline nor if I knew about it at this time (surely worth a try).
At the end of this, I had a fully pure DR17 project with new audio buses (that I wanted) and no more glitches *in Video*.
May be not the smartest way to fix the problem... But all in all, it hasn't been that long and proven to be fully effective.
Regards,
Eric
P.S. forgive the typos as I'm typing on a tablet and my fingers tend to slip on the screen now that I've washed my hands too often due to the covid stuff...
Last edited by
The Amazed Eric on Mon Dec 21, 2020 11:34 pm, edited 1 time in total.