Connecting Tracker Path to control 3d Shape/Camera --> Crash
Hi everyone!
Currently, I'm trying to perform a reframing of a 360 degree (goPro Max) video based on the output of the point tracker.
Basically I'm trying to do within Resolve, what e.g. the insta360 app does, when tracking an object and then pointing the camera at that object.
So, I tracked my object in my video, generating the track path.
Now I'm trying to animate the rotation of a 3d camera in fusion:
Connect to --> Tracker1 --> PerspectiveOffsetX Position (3dSpace)
Then Resolve freezes....
I tried using various videos, Connect to Shape/Camera, etc....basically whenever I try to connect the Tracker putput using "Connect To", Resolve crashes....
I'm using Davinci Resolve 17.1, Beta 6 Studio.
Anyone has an idea?
Or does anyone have a better idea how to a tracker-based reframing of a 360 degree video??
Thanks!
Volker
Currently, I'm trying to perform a reframing of a 360 degree (goPro Max) video based on the output of the point tracker.
Basically I'm trying to do within Resolve, what e.g. the insta360 app does, when tracking an object and then pointing the camera at that object.
So, I tracked my object in my video, generating the track path.
Now I'm trying to animate the rotation of a 3d camera in fusion:
Connect to --> Tracker1 --> PerspectiveOffsetX Position (3dSpace)
Then Resolve freezes....
I tried using various videos, Connect to Shape/Camera, etc....basically whenever I try to connect the Tracker putput using "Connect To", Resolve crashes....
I'm using Davinci Resolve 17.1, Beta 6 Studio.
Anyone has an idea?
Or does anyone have a better idea how to a tracker-based reframing of a 360 degree video??
Thanks!
Volker