Andrew Kolakowski wrote:With 4:2:2 sampling vertical edges should be sharp (pixel perfect) and horizontal not (so you must be not telling truth

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Take image 1, insert at 1:1 pixel and preview. You have to look close. You have from left 4:4:4, 4:2:2 and 4:2:0. 4:2:0 messes both dimension (4:2:2 only x), color sampling is not pixel precise in any axis (you have some mixed colors). Interpolation method varies (missing colors have to be interpolated from surrounding pixels), so end results will as well.
Very important- monitor has to display 1:1 pixels as well, so best to do it from project matching monitor native resolution (or you have to tell Eizo not to scale).
My simulation is based on exports to ProRes 444/422 and standard h264 (which is 4:2:0).
In case of typical video we hardly ever see 4:2:2 (or even 4:2:0) imperfections, but they are definitely there.
I was telling the truth, but mistakenly added a black and then a red grid over background clips.
So I put your screenshots in a UHD project, turned off input scaling - no resizing and set my Eizo screen settings > Picture Expansion to 'Dot by Dot' (1:1).
Not sure what I was to look for? Red and black lines?
What I see, the 4:4:4 at left looks to be four white vertical lines faintly edged with a dark red while the 4:2:2 in center four vertical lines are made up of white and yellow/green. The 4:2:0 at right has no white lines, instead there are pale blue, orange, pale blue and orange lines.
The horizontal lines at left/center are different to any of the vertical lines above. The horizontal lines at right do look the same as the verticals directly above them).
Hope this makes sense, I had to use a magnifier!
Resolve Studio 19.1.3 Win10Pro Gigabyte GA-X99 i7-5960X 32GB DDR4 RAM RTX 2080 Ti (565.90 driver), DeckLink 4K Extreme 12G, Flanders Scientific XMP310 HDR monitor ( Eizo CG319X now for sale (UK)