Sun Jan 03, 2021 1:50 am
I'd doubt that machine is any joy working in a UHD timeline. I'd do all the editing and grading in HD and switch the timeline to UHD before rendering. BRAW seems to be some type of DCT, not Wavelet. It doesn't profit much from reduce debayering, other than R3D.
Before you decide on a camera, get some BRAW test files and try if the render doesn't crash with a few grades and effects you'd normally use. The camera to buy doesn't matter that much, you can always profit from 6K for some re-framing, stabilization, or push-in. But first, make sure that you don't need to invest in a better computer.
My disaster protection: export a .drp file to a physically separated storage regularly.
Studio 19.1.3
MacOS 13.7.4, 2017 iMac, 32 GB, Radeon Pro 580 + eGPU
MacBook M1 Pro, 16 GPU cores, 32 GB RAM, MacOS 14.7.2
SE, USM G3