Tips on handling mattes and vfx versions
Hi,
I am looking for advice.
Whenever I have a grade of a VFX that uses some mattes every time I add the new version of the vfx it is quite of a pain.
Mattes goes all over the place, cannot make it work consistently nor with conform lock neither using apply grade.
- Matte used in the grade link to no matte or to a wrong one.
- Sometimes the "alpha input invert" on of the nodes using a matte is reverted to deafault moving the grade to the new VFX making it a pain to reconstruct it.
Any tips on a stable workflow for this?
Thanks
I am looking for advice.
Whenever I have a grade of a VFX that uses some mattes every time I add the new version of the vfx it is quite of a pain.
Mattes goes all over the place, cannot make it work consistently nor with conform lock neither using apply grade.
- Matte used in the grade link to no matte or to a wrong one.
- Sometimes the "alpha input invert" on of the nodes using a matte is reverted to deafault moving the grade to the new VFX making it a pain to reconstruct it.
Any tips on a stable workflow for this?
Thanks